//==-- llvm/ADT/ilist_node.h - Intrusive Linked List Helper ------*- C++ -*-==// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defines the ilist_node class template, which is a convenient // base class for creating classes that can be used with ilists. // //===----------------------------------------------------------------------===// #ifndef LLVM_ADT_ILIST_NODE_H #define LLVM_ADT_ILIST_NODE_H namespace llvm { template struct ilist_traits; /// ilist_half_node - Base class that provides prev services for sentinels. /// template class ilist_half_node { friend struct ilist_traits; NodeTy *Prev; protected: NodeTy *getPrev() { return Prev; } const NodeTy *getPrev() const { return Prev; } void setPrev(NodeTy *P) { Prev = P; } ilist_half_node() : Prev(nullptr) {} }; template struct ilist_nextprev_traits; /// ilist_node - Base class that provides next/prev services for nodes /// that use ilist_nextprev_traits or ilist_default_traits. /// template class ilist_node : private ilist_half_node { friend struct ilist_nextprev_traits; friend struct ilist_traits; NodeTy *Next; NodeTy *getNext() { return Next; } const NodeTy *getNext() const { return Next; } void setNext(NodeTy *N) { Next = N; } protected: ilist_node() : Next(nullptr) {} public: /// @name Adjacent Node Accessors /// @{ /// \brief Get the previous node, or 0 for the list head. NodeTy *getPrevNode() { NodeTy *Prev = this->getPrev(); // Check for sentinel. if (!Prev->getNext()) return nullptr; return Prev; } /// \brief Get the previous node, or 0 for the list head. const NodeTy *getPrevNode() const { const NodeTy *Prev = this->getPrev(); // Check for sentinel. if (!Prev->getNext()) return nullptr; return Prev; } /// \brief Get the next node, or 0 for the list tail. NodeTy *getNextNode() { NodeTy *Next = getNext(); // Check for sentinel. if (!Next->getNext()) return nullptr; return Next; } /// \brief Get the next node, or 0 for the list tail. const NodeTy *getNextNode() const { const NodeTy *Next = getNext(); // Check for sentinel. if (!Next->getNext()) return nullptr; return Next; } /// @} }; } // End llvm namespace #endif