//===- DebugLoc.h - Debug Location Information ------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defines a number of light weight data structures used // to describe and track debug location information. // //===----------------------------------------------------------------------===// #ifndef LLVM_IR_DEBUGLOC_H #define LLVM_IR_DEBUGLOC_H #include "llvm/IR/TrackingMDRef.h" #include "llvm/Support/DataTypes.h" namespace llvm { class LLVMContext; class raw_ostream; class DILocation; /// \brief A debug info location. /// /// This class is a wrapper around a tracking reference to an \a DILocation /// pointer. /// /// To avoid extra includes, \a DebugLoc doubles the \a DILocation API with a /// one based on relatively opaque \a MDNode pointers. class DebugLoc { TrackingMDNodeRef Loc; public: DebugLoc() {} DebugLoc(DebugLoc &&X) : Loc(std::move(X.Loc)) {} DebugLoc(const DebugLoc &X) : Loc(X.Loc) {} DebugLoc &operator=(DebugLoc &&X) { Loc = std::move(X.Loc); return *this; } DebugLoc &operator=(const DebugLoc &X) { Loc = X.Loc; return *this; } /// \brief Construct from an \a DILocation. DebugLoc(const DILocation *L); /// \brief Construct from an \a MDNode. /// /// Note: if \c N is not an \a DILocation, a verifier check will fail, and /// accessors will crash. However, construction from other nodes is /// supported in order to handle forward references when reading textual /// IR. explicit DebugLoc(const MDNode *N); /// \brief Get the underlying \a DILocation. /// /// \pre !*this or \c isa(getAsMDNode()). /// @{ DILocation *get() const; operator DILocation *() const { return get(); } DILocation *operator->() const { return get(); } DILocation &operator*() const { return *get(); } /// @} /// \brief Check for null. /// /// Check for null in a way that is safe with broken debug info. Unlike /// the conversion to \c DILocation, this doesn't require that \c Loc is of /// the right type. Important for cases like \a llvm::StripDebugInfo() and /// \a Instruction::hasMetadata(). explicit operator bool() const { return Loc; } /// \brief Check whether this has a trivial destructor. bool hasTrivialDestructor() const { return Loc.hasTrivialDestructor(); } /// \brief Create a new DebugLoc. /// /// Create a new DebugLoc at the specified line/col and scope/inline. This /// forwards to \a DILocation::get(). /// /// If \c !Scope, returns a default-constructed \a DebugLoc. /// /// FIXME: Remove this. Users should use DILocation::get(). static DebugLoc get(unsigned Line, unsigned Col, const MDNode *Scope, const MDNode *InlinedAt = nullptr); unsigned getLine() const; unsigned getCol() const; MDNode *getScope() const; DILocation *getInlinedAt() const; /// \brief Get the fully inlined-at scope for a DebugLoc. /// /// Gets the inlined-at scope for a DebugLoc. MDNode *getInlinedAtScope() const; /// \brief Find the debug info location for the start of the function. /// /// Walk up the scope chain of given debug loc and find line number info /// for the function. /// /// FIXME: Remove this. Users should use DILocation/DILocalScope API to /// find the subprogram, and then DILocation::get(). DebugLoc getFnDebugLoc() const; /// \brief Return \c this as a bar \a MDNode. MDNode *getAsMDNode() const { return Loc; } bool operator==(const DebugLoc &DL) const { return Loc == DL.Loc; } bool operator!=(const DebugLoc &DL) const { return Loc != DL.Loc; } void dump() const; /// \brief prints source location /path/to/file.exe:line:col @[inlined at] void print(raw_ostream &OS) const; }; } // end namespace llvm #endif /* LLVM_SUPPORT_DEBUGLOC_H */