//===- MCAssembler.h - Object File Generation -------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #ifndef LLVM_MC_MCASSEMBLER_H #define LLVM_MC_MCASSEMBLER_H #include "llvm/ADT/DenseMap.h" #include "llvm/ADT/DenseSet.h" #include "llvm/ADT/SmallPtrSet.h" #include "llvm/ADT/SmallString.h" #include "llvm/ADT/ilist.h" #include "llvm/ADT/ilist_node.h" #include "llvm/ADT/iterator.h" #include "llvm/MC/MCDirectives.h" #include "llvm/MC/MCFixup.h" #include "llvm/MC/MCInst.h" #include "llvm/MC/MCLinkerOptimizationHint.h" #include "llvm/MC/MCSection.h" #include "llvm/MC/MCSubtargetInfo.h" #include "llvm/Support/Casting.h" #include "llvm/Support/DataTypes.h" #include #include // FIXME: Shouldn't be needed. namespace llvm { class raw_ostream; class MCAsmLayout; class MCAssembler; class MCContext; class MCCodeEmitter; class MCExpr; class MCFragment; class MCObjectWriter; class MCSection; class MCSubtargetInfo; class MCValue; class MCAsmBackend; class MCFragment : public ilist_node { friend class MCAsmLayout; MCFragment(const MCFragment &) = delete; void operator=(const MCFragment &) = delete; public: enum FragmentType : uint8_t { FT_Align, FT_Data, FT_CompactEncodedInst, FT_Fill, FT_Relaxable, FT_Org, FT_Dwarf, FT_DwarfFrame, FT_LEB, FT_SafeSEH }; private: FragmentType Kind; protected: bool HasInstructions; private: /// \brief Should this fragment be aligned to the end of a bundle? bool AlignToBundleEnd; uint8_t BundlePadding; /// LayoutOrder - The layout order of this fragment. unsigned LayoutOrder; /// The data for the section this fragment is in. MCSection *Parent; /// Atom - The atom this fragment is in, as represented by it's defining /// symbol. const MCSymbol *Atom; /// \name Assembler Backend Data /// @{ // // FIXME: This could all be kept private to the assembler implementation. /// Offset - The offset of this fragment in its section. This is ~0 until /// initialized. uint64_t Offset; /// @} protected: MCFragment(FragmentType Kind, bool HasInstructions, uint8_t BundlePadding, MCSection *Parent = nullptr); ~MCFragment(); private: // This is a friend so that the sentinal can be created. friend struct ilist_sentinel_traits; MCFragment(); public: /// Destroys the current fragment. /// /// This must be used instead of delete as MCFragment is non-virtual. /// This method will dispatch to the appropriate subclass. void destroy(); FragmentType getKind() const { return Kind; } MCSection *getParent() const { return Parent; } void setParent(MCSection *Value) { Parent = Value; } const MCSymbol *getAtom() const { return Atom; } void setAtom(const MCSymbol *Value) { Atom = Value; } unsigned getLayoutOrder() const { return LayoutOrder; } void setLayoutOrder(unsigned Value) { LayoutOrder = Value; } /// \brief Does this fragment have instructions emitted into it? By default /// this is false, but specific fragment types may set it to true. bool hasInstructions() const { return HasInstructions; } /// \brief Should this fragment be placed at the end of an aligned bundle? bool alignToBundleEnd() const { return AlignToBundleEnd; } void setAlignToBundleEnd(bool V) { AlignToBundleEnd = V; } /// \brief Get the padding size that must be inserted before this fragment. /// Used for bundling. By default, no padding is inserted. /// Note that padding size is restricted to 8 bits. This is an optimization /// to reduce the amount of space used for each fragment. In practice, larger /// padding should never be required. uint8_t getBundlePadding() const { return BundlePadding; } /// \brief Set the padding size for this fragment. By default it's a no-op, /// and only some fragments have a meaningful implementation. void setBundlePadding(uint8_t N) { BundlePadding = N; } void dump(); }; /// Interface implemented by fragments that contain encoded instructions and/or /// data. /// class MCEncodedFragment : public MCFragment { protected: MCEncodedFragment(MCFragment::FragmentType FType, bool HasInstructions, MCSection *Sec) : MCFragment(FType, HasInstructions, 0, Sec) {} public: static bool classof(const MCFragment *F) { MCFragment::FragmentType Kind = F->getKind(); switch (Kind) { default: return false; case MCFragment::FT_Relaxable: case MCFragment::FT_CompactEncodedInst: case MCFragment::FT_Data: return true; } } }; /// Interface implemented by fragments that contain encoded instructions and/or /// data. /// template class MCEncodedFragmentWithContents : public MCEncodedFragment { SmallVector Contents; protected: MCEncodedFragmentWithContents(MCFragment::FragmentType FType, bool HasInstructions, MCSection *Sec) : MCEncodedFragment(FType, HasInstructions, Sec) {} public: SmallVectorImpl &getContents() { return Contents; } const SmallVectorImpl &getContents() const { return Contents; } }; /// Interface implemented by fragments that contain encoded instructions and/or /// data and also have fixups registered. /// template class MCEncodedFragmentWithFixups : public MCEncodedFragmentWithContents { /// Fixups - The list of fixups in this fragment. SmallVector Fixups; protected: MCEncodedFragmentWithFixups(MCFragment::FragmentType FType, bool HasInstructions, MCSection *Sec) : MCEncodedFragmentWithContents(FType, HasInstructions, Sec) {} public: typedef SmallVectorImpl::const_iterator const_fixup_iterator; typedef SmallVectorImpl::iterator fixup_iterator; SmallVectorImpl &getFixups() { return Fixups; } const SmallVectorImpl &getFixups() const { return Fixups; } fixup_iterator fixup_begin() { return Fixups.begin(); } const_fixup_iterator fixup_begin() const { return Fixups.begin(); } fixup_iterator fixup_end() { return Fixups.end(); } const_fixup_iterator fixup_end() const { return Fixups.end(); } static bool classof(const MCFragment *F) { MCFragment::FragmentType Kind = F->getKind(); return Kind == MCFragment::FT_Relaxable || Kind == MCFragment::FT_Data; } }; /// Fragment for data and encoded instructions. /// class MCDataFragment : public MCEncodedFragmentWithFixups<32, 4> { public: MCDataFragment(MCSection *Sec = nullptr) : MCEncodedFragmentWithFixups<32, 4>(FT_Data, false, Sec) {} void setHasInstructions(bool V) { HasInstructions = V; } static bool classof(const MCFragment *F) { return F->getKind() == MCFragment::FT_Data; } }; /// This is a compact (memory-size-wise) fragment for holding an encoded /// instruction (non-relaxable) that has no fixups registered. When applicable, /// it can be used instead of MCDataFragment and lead to lower memory /// consumption. /// class MCCompactEncodedInstFragment : public MCEncodedFragmentWithContents<4> { public: MCCompactEncodedInstFragment(MCSection *Sec = nullptr) : MCEncodedFragmentWithContents(FT_CompactEncodedInst, true, Sec) { } static bool classof(const MCFragment *F) { return F->getKind() == MCFragment::FT_CompactEncodedInst; } }; /// A relaxable fragment holds on to its MCInst, since it may need to be /// relaxed during the assembler layout and relaxation stage. /// class MCRelaxableFragment : public MCEncodedFragmentWithFixups<8, 1> { /// Inst - The instruction this is a fragment for. MCInst Inst; /// STI - The MCSubtargetInfo in effect when the instruction was encoded. /// Keep a copy instead of a reference to make sure that updates to STI /// in the assembler are not seen here. const MCSubtargetInfo STI; public: MCRelaxableFragment(const MCInst &Inst, const MCSubtargetInfo &STI, MCSection *Sec = nullptr) : MCEncodedFragmentWithFixups(FT_Relaxable, true, Sec), Inst(Inst), STI(STI) {} const MCInst &getInst() const { return Inst; } void setInst(const MCInst &Value) { Inst = Value; } const MCSubtargetInfo &getSubtargetInfo() { return STI; } static bool classof(const MCFragment *F) { return F->getKind() == MCFragment::FT_Relaxable; } }; class MCAlignFragment : public MCFragment { /// Alignment - The alignment to ensure, in bytes. unsigned Alignment; /// EmitNops - Flag to indicate that (optimal) NOPs should be emitted instead /// of using the provided value. The exact interpretation of this flag is /// target dependent. bool EmitNops : 1; /// Value - Value to use for filling padding bytes. int64_t Value; /// ValueSize - The size of the integer (in bytes) of \p Value. unsigned ValueSize; /// MaxBytesToEmit - The maximum number of bytes to emit; if the alignment /// cannot be satisfied in this width then this fragment is ignored. unsigned MaxBytesToEmit; public: MCAlignFragment(unsigned Alignment, int64_t Value, unsigned ValueSize, unsigned MaxBytesToEmit, MCSection *Sec = nullptr) : MCFragment(FT_Align, false, 0, Sec), Alignment(Alignment), EmitNops(false), Value(Value), ValueSize(ValueSize), MaxBytesToEmit(MaxBytesToEmit) {} /// \name Accessors /// @{ unsigned getAlignment() const { return Alignment; } int64_t getValue() const { return Value; } unsigned getValueSize() const { return ValueSize; } unsigned getMaxBytesToEmit() const { return MaxBytesToEmit; } bool hasEmitNops() const { return EmitNops; } void setEmitNops(bool Value) { EmitNops = Value; } /// @} static bool classof(const MCFragment *F) { return F->getKind() == MCFragment::FT_Align; } }; class MCFillFragment : public MCFragment { /// Value - Value to use for filling bytes. int64_t Value; /// ValueSize - The size (in bytes) of \p Value to use when filling, or 0 if /// this is a virtual fill fragment. unsigned ValueSize; /// Size - The number of bytes to insert. uint64_t Size; public: MCFillFragment(int64_t Value, unsigned ValueSize, uint64_t Size, MCSection *Sec = nullptr) : MCFragment(FT_Fill, false, 0, Sec), Value(Value), ValueSize(ValueSize), Size(Size) { assert((!ValueSize || (Size % ValueSize) == 0) && "Fill size must be a multiple of the value size!"); } /// \name Accessors /// @{ int64_t getValue() const { return Value; } unsigned getValueSize() const { return ValueSize; } uint64_t getSize() const { return Size; } /// @} static bool classof(const MCFragment *F) { return F->getKind() == MCFragment::FT_Fill; } }; class MCOrgFragment : public MCFragment { /// Offset - The offset this fragment should start at. const MCExpr *Offset; /// Value - Value to use for filling bytes. int8_t Value; public: MCOrgFragment(const MCExpr &Offset, int8_t Value, MCSection *Sec = nullptr) : MCFragment(FT_Org, false, 0, Sec), Offset(&Offset), Value(Value) {} /// \name Accessors /// @{ const MCExpr &getOffset() const { return *Offset; } uint8_t getValue() const { return Value; } /// @} static bool classof(const MCFragment *F) { return F->getKind() == MCFragment::FT_Org; } }; class MCLEBFragment : public MCFragment { /// Value - The value this fragment should contain. const MCExpr *Value; /// IsSigned - True if this is a sleb128, false if uleb128. bool IsSigned; SmallString<8> Contents; public: MCLEBFragment(const MCExpr &Value_, bool IsSigned_, MCSection *Sec = nullptr) : MCFragment(FT_LEB, false, 0, Sec), Value(&Value_), IsSigned(IsSigned_) { Contents.push_back(0); } /// \name Accessors /// @{ const MCExpr &getValue() const { return *Value; } bool isSigned() const { return IsSigned; } SmallString<8> &getContents() { return Contents; } const SmallString<8> &getContents() const { return Contents; } /// @} static bool classof(const MCFragment *F) { return F->getKind() == MCFragment::FT_LEB; } }; class MCDwarfLineAddrFragment : public MCFragment { /// LineDelta - the value of the difference between the two line numbers /// between two .loc dwarf directives. int64_t LineDelta; /// AddrDelta - The expression for the difference of the two symbols that /// make up the address delta between two .loc dwarf directives. const MCExpr *AddrDelta; SmallString<8> Contents; public: MCDwarfLineAddrFragment(int64_t LineDelta, const MCExpr &AddrDelta, MCSection *Sec = nullptr) : MCFragment(FT_Dwarf, false, 0, Sec), LineDelta(LineDelta), AddrDelta(&AddrDelta) { Contents.push_back(0); } /// \name Accessors /// @{ int64_t getLineDelta() const { return LineDelta; } const MCExpr &getAddrDelta() const { return *AddrDelta; } SmallString<8> &getContents() { return Contents; } const SmallString<8> &getContents() const { return Contents; } /// @} static bool classof(const MCFragment *F) { return F->getKind() == MCFragment::FT_Dwarf; } }; class MCDwarfCallFrameFragment : public MCFragment { /// AddrDelta - The expression for the difference of the two symbols that /// make up the address delta between two .cfi_* dwarf directives. const MCExpr *AddrDelta; SmallString<8> Contents; public: MCDwarfCallFrameFragment(const MCExpr &AddrDelta, MCSection *Sec = nullptr) : MCFragment(FT_DwarfFrame, false, 0, Sec), AddrDelta(&AddrDelta) { Contents.push_back(0); } /// \name Accessors /// @{ const MCExpr &getAddrDelta() const { return *AddrDelta; } SmallString<8> &getContents() { return Contents; } const SmallString<8> &getContents() const { return Contents; } /// @} static bool classof(const MCFragment *F) { return F->getKind() == MCFragment::FT_DwarfFrame; } }; class MCSafeSEHFragment : public MCFragment { const MCSymbol *Sym; public: MCSafeSEHFragment(const MCSymbol *Sym, MCSection *Sec = nullptr) : MCFragment(FT_SafeSEH, false, 0, Sec), Sym(Sym) {} /// \name Accessors /// @{ const MCSymbol *getSymbol() { return Sym; } const MCSymbol *getSymbol() const { return Sym; } /// @} static bool classof(const MCFragment *F) { return F->getKind() == MCFragment::FT_SafeSEH; } }; // FIXME: This really doesn't belong here. See comments below. struct IndirectSymbolData { MCSymbol *Symbol; MCSection *Section; }; // FIXME: Ditto this. Purely so the Streamer and the ObjectWriter can talk // to one another. struct DataRegionData { // This enum should be kept in sync w/ the mach-o definition in // llvm/Object/MachOFormat.h. enum KindTy { Data = 1, JumpTable8, JumpTable16, JumpTable32 } Kind; MCSymbol *Start; MCSymbol *End; }; class MCAssembler { friend class MCAsmLayout; public: typedef std::vector SectionListType; typedef std::vector SymbolDataListType; typedef pointee_iterator const_iterator; typedef pointee_iterator iterator; typedef pointee_iterator const_symbol_iterator; typedef pointee_iterator symbol_iterator; typedef iterator_range symbol_range; typedef iterator_range const_symbol_range; typedef std::vector::const_iterator const_indirect_symbol_iterator; typedef std::vector::iterator indirect_symbol_iterator; typedef std::vector::const_iterator const_data_region_iterator; typedef std::vector::iterator data_region_iterator; /// MachO specific deployment target version info. // A Major version of 0 indicates that no version information was supplied // and so the corresponding load command should not be emitted. typedef struct { MCVersionMinType Kind; unsigned Major; unsigned Minor; unsigned Update; } VersionMinInfoType; private: MCAssembler(const MCAssembler &) = delete; void operator=(const MCAssembler &) = delete; MCContext &Context; MCAsmBackend &Backend; MCCodeEmitter &Emitter; MCObjectWriter &Writer; raw_ostream &OS; SectionListType Sections; SymbolDataListType Symbols; std::vector IndirectSymbols; std::vector DataRegions; /// The list of linker options to propagate into the object file. std::vector> LinkerOptions; /// List of declared file names std::vector FileNames; /// The set of function symbols for which a .thumb_func directive has /// been seen. // // FIXME: We really would like this in target specific code rather than // here. Maybe when the relocation stuff moves to target specific, // this can go with it? The streamer would need some target specific // refactoring too. mutable SmallPtrSet ThumbFuncs; /// \brief The bundle alignment size currently set in the assembler. /// /// By default it's 0, which means bundling is disabled. unsigned BundleAlignSize; unsigned RelaxAll : 1; unsigned SubsectionsViaSymbols : 1; /// ELF specific e_header flags // It would be good if there were an MCELFAssembler class to hold this. // ELF header flags are used both by the integrated and standalone assemblers. // Access to the flags is necessary in cases where assembler directives affect // which flags to be set. unsigned ELFHeaderEFlags; /// Used to communicate Linker Optimization Hint information between /// the Streamer and the .o writer MCLOHContainer LOHContainer; VersionMinInfoType VersionMinInfo; private: /// Evaluate a fixup to a relocatable expression and the value which should be /// placed into the fixup. /// /// \param Layout The layout to use for evaluation. /// \param Fixup The fixup to evaluate. /// \param DF The fragment the fixup is inside. /// \param Target [out] On return, the relocatable expression the fixup /// evaluates to. /// \param Value [out] On return, the value of the fixup as currently laid /// out. /// \return Whether the fixup value was fully resolved. This is true if the /// \p Value result is fixed, otherwise the value may change due to /// relocation. bool evaluateFixup(const MCAsmLayout &Layout, const MCFixup &Fixup, const MCFragment *DF, MCValue &Target, uint64_t &Value) const; /// Check whether a fixup can be satisfied, or whether it needs to be relaxed /// (increased in size, in order to hold its value correctly). bool fixupNeedsRelaxation(const MCFixup &Fixup, const MCRelaxableFragment *DF, const MCAsmLayout &Layout) const; /// Check whether the given fragment needs relaxation. bool fragmentNeedsRelaxation(const MCRelaxableFragment *IF, const MCAsmLayout &Layout) const; /// \brief Perform one layout iteration and return true if any offsets /// were adjusted. bool layoutOnce(MCAsmLayout &Layout); /// \brief Perform one layout iteration of the given section and return true /// if any offsets were adjusted. bool layoutSectionOnce(MCAsmLayout &Layout, MCSection &Sec); bool relaxInstruction(MCAsmLayout &Layout, MCRelaxableFragment &IF); bool relaxLEB(MCAsmLayout &Layout, MCLEBFragment &IF); bool relaxDwarfLineAddr(MCAsmLayout &Layout, MCDwarfLineAddrFragment &DF); bool relaxDwarfCallFrameFragment(MCAsmLayout &Layout, MCDwarfCallFrameFragment &DF); /// finishLayout - Finalize a layout, including fragment lowering. void finishLayout(MCAsmLayout &Layout); std::pair handleFixup(const MCAsmLayout &Layout, MCFragment &F, const MCFixup &Fixup); public: /// Compute the effective fragment size assuming it is laid out at the given /// \p SectionAddress and \p FragmentOffset. uint64_t computeFragmentSize(const MCAsmLayout &Layout, const MCFragment &F) const; /// Find the symbol which defines the atom containing the given symbol, or /// null if there is no such symbol. const MCSymbol *getAtom(const MCSymbol &S) const; /// Check whether a particular symbol is visible to the linker and is required /// in the symbol table, or whether it can be discarded by the assembler. This /// also effects whether the assembler treats the label as potentially /// defining a separate atom. bool isSymbolLinkerVisible(const MCSymbol &SD) const; /// Emit the section contents using the given object writer. void writeSectionData(const MCSection *Section, const MCAsmLayout &Layout) const; /// Check whether a given symbol has been flagged with .thumb_func. bool isThumbFunc(const MCSymbol *Func) const; /// Flag a function symbol as the target of a .thumb_func directive. void setIsThumbFunc(const MCSymbol *Func) { ThumbFuncs.insert(Func); } /// ELF e_header flags unsigned getELFHeaderEFlags() const { return ELFHeaderEFlags; } void setELFHeaderEFlags(unsigned Flags) { ELFHeaderEFlags = Flags; } /// MachO deployment target version information. const VersionMinInfoType &getVersionMinInfo() const { return VersionMinInfo; } void setVersionMinInfo(MCVersionMinType Kind, unsigned Major, unsigned Minor, unsigned Update) { VersionMinInfo.Kind = Kind; VersionMinInfo.Major = Major; VersionMinInfo.Minor = Minor; VersionMinInfo.Update = Update; } public: /// Construct a new assembler instance. /// /// \param OS The stream to output to. // // FIXME: How are we going to parameterize this? Two obvious options are stay // concrete and require clients to pass in a target like object. The other // option is to make this abstract, and have targets provide concrete // implementations as we do with AsmParser. MCAssembler(MCContext &Context_, MCAsmBackend &Backend_, MCCodeEmitter &Emitter_, MCObjectWriter &Writer_, raw_ostream &OS); ~MCAssembler(); /// Reuse an assembler instance /// void reset(); MCContext &getContext() const { return Context; } MCAsmBackend &getBackend() const { return Backend; } MCCodeEmitter &getEmitter() const { return Emitter; } MCObjectWriter &getWriter() const { return Writer; } /// Finish - Do final processing and write the object to the output stream. /// \p Writer is used for custom object writer (as the MCJIT does), /// if not specified it is automatically created from backend. void Finish(); // FIXME: This does not belong here. bool getSubsectionsViaSymbols() const { return SubsectionsViaSymbols; } void setSubsectionsViaSymbols(bool Value) { SubsectionsViaSymbols = Value; } bool getRelaxAll() const { return RelaxAll; } void setRelaxAll(bool Value) { RelaxAll = Value; } bool isBundlingEnabled() const { return BundleAlignSize != 0; } unsigned getBundleAlignSize() const { return BundleAlignSize; } void setBundleAlignSize(unsigned Size) { assert((Size == 0 || !(Size & (Size - 1))) && "Expect a power-of-two bundle align size"); BundleAlignSize = Size; } /// \name Section List Access /// @{ iterator begin() { return Sections.begin(); } const_iterator begin() const { return Sections.begin(); } iterator end() { return Sections.end(); } const_iterator end() const { return Sections.end(); } size_t size() const { return Sections.size(); } /// @} /// \name Symbol List Access /// @{ symbol_iterator symbol_begin() { return Symbols.begin(); } const_symbol_iterator symbol_begin() const { return Symbols.begin(); } symbol_iterator symbol_end() { return Symbols.end(); } const_symbol_iterator symbol_end() const { return Symbols.end(); } symbol_range symbols() { return make_range(symbol_begin(), symbol_end()); } const_symbol_range symbols() const { return make_range(symbol_begin(), symbol_end()); } size_t symbol_size() const { return Symbols.size(); } /// @} /// \name Indirect Symbol List Access /// @{ // FIXME: This is a total hack, this should not be here. Once things are // factored so that the streamer has direct access to the .o writer, it can // disappear. std::vector &getIndirectSymbols() { return IndirectSymbols; } indirect_symbol_iterator indirect_symbol_begin() { return IndirectSymbols.begin(); } const_indirect_symbol_iterator indirect_symbol_begin() const { return IndirectSymbols.begin(); } indirect_symbol_iterator indirect_symbol_end() { return IndirectSymbols.end(); } const_indirect_symbol_iterator indirect_symbol_end() const { return IndirectSymbols.end(); } size_t indirect_symbol_size() const { return IndirectSymbols.size(); } /// @} /// \name Linker Option List Access /// @{ std::vector> &getLinkerOptions() { return LinkerOptions; } /// @} /// \name Data Region List Access /// @{ // FIXME: This is a total hack, this should not be here. Once things are // factored so that the streamer has direct access to the .o writer, it can // disappear. std::vector &getDataRegions() { return DataRegions; } data_region_iterator data_region_begin() { return DataRegions.begin(); } const_data_region_iterator data_region_begin() const { return DataRegions.begin(); } data_region_iterator data_region_end() { return DataRegions.end(); } const_data_region_iterator data_region_end() const { return DataRegions.end(); } size_t data_region_size() const { return DataRegions.size(); } /// @} /// \name Data Region List Access /// @{ // FIXME: This is a total hack, this should not be here. Once things are // factored so that the streamer has direct access to the .o writer, it can // disappear. MCLOHContainer &getLOHContainer() { return LOHContainer; } const MCLOHContainer &getLOHContainer() const { return const_cast(this)->getLOHContainer(); } /// @} /// \name Backend Data Access /// @{ bool registerSection(MCSection &Section) { if (Section.isRegistered()) return false; Sections.push_back(&Section); Section.setIsRegistered(true); return true; } void registerSymbol(const MCSymbol &Symbol, bool *Created = nullptr); ArrayRef getFileNames() { return FileNames; } void addFileName(StringRef FileName) { if (std::find(FileNames.begin(), FileNames.end(), FileName) == FileNames.end()) FileNames.push_back(FileName); } /// \brief Write the necessary bundle padding to the given object writer. /// Expects a fragment \p F containing instructions and its size \p FSize. void writeFragmentPadding(const MCFragment &F, uint64_t FSize, MCObjectWriter *OW) const; /// @} void dump(); }; /// \brief Compute the amount of padding required before the fragment \p F to /// obey bundling restrictions, where \p FOffset is the fragment's offset in /// its section and \p FSize is the fragment's size. uint64_t computeBundlePadding(const MCAssembler &Assembler, const MCFragment *F, uint64_t FOffset, uint64_t FSize); } // end namespace llvm #endif