//===- LoopAccessAnalysis.cpp - Loop Access Analysis Implementation --------==// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // The implementation for the loop memory dependence that was originally // developed for the loop vectorizer. // //===----------------------------------------------------------------------===// #include "llvm/Analysis/LoopAccessAnalysis.h" #include "llvm/Analysis/LoopInfo.h" #include "llvm/Analysis/ScalarEvolutionExpander.h" #include "llvm/Analysis/TargetLibraryInfo.h" #include "llvm/Analysis/ValueTracking.h" #include "llvm/IR/DiagnosticInfo.h" #include "llvm/IR/Dominators.h" #include "llvm/IR/IRBuilder.h" #include "llvm/Support/Debug.h" #include "llvm/Support/raw_ostream.h" #include "llvm/Analysis/VectorUtils.h" using namespace llvm; #define DEBUG_TYPE "loop-accesses" static cl::opt VectorizationFactor("force-vector-width", cl::Hidden, cl::desc("Sets the SIMD width. Zero is autoselect."), cl::location(VectorizerParams::VectorizationFactor)); unsigned VectorizerParams::VectorizationFactor; static cl::opt VectorizationInterleave("force-vector-interleave", cl::Hidden, cl::desc("Sets the vectorization interleave count. " "Zero is autoselect."), cl::location( VectorizerParams::VectorizationInterleave)); unsigned VectorizerParams::VectorizationInterleave; static cl::opt RuntimeMemoryCheckThreshold( "runtime-memory-check-threshold", cl::Hidden, cl::desc("When performing memory disambiguation checks at runtime do not " "generate more than this number of comparisons (default = 8)."), cl::location(VectorizerParams::RuntimeMemoryCheckThreshold), cl::init(8)); unsigned VectorizerParams::RuntimeMemoryCheckThreshold; /// \brief The maximum iterations used to merge memory checks static cl::opt MemoryCheckMergeThreshold( "memory-check-merge-threshold", cl::Hidden, cl::desc("Maximum number of comparisons done when trying to merge " "runtime memory checks. (default = 100)"), cl::init(100)); /// Maximum SIMD width. const unsigned VectorizerParams::MaxVectorWidth = 64; /// \brief We collect interesting dependences up to this threshold. static cl::opt MaxInterestingDependence( "max-interesting-dependences", cl::Hidden, cl::desc("Maximum number of interesting dependences collected by " "loop-access analysis (default = 100)"), cl::init(100)); bool VectorizerParams::isInterleaveForced() { return ::VectorizationInterleave.getNumOccurrences() > 0; } void LoopAccessReport::emitAnalysis(const LoopAccessReport &Message, const Function *TheFunction, const Loop *TheLoop, const char *PassName) { DebugLoc DL = TheLoop->getStartLoc(); if (const Instruction *I = Message.getInstr()) DL = I->getDebugLoc(); emitOptimizationRemarkAnalysis(TheFunction->getContext(), PassName, *TheFunction, DL, Message.str()); } Value *llvm::stripIntegerCast(Value *V) { if (CastInst *CI = dyn_cast(V)) if (CI->getOperand(0)->getType()->isIntegerTy()) return CI->getOperand(0); return V; } const SCEV *llvm::replaceSymbolicStrideSCEV(ScalarEvolution *SE, const ValueToValueMap &PtrToStride, Value *Ptr, Value *OrigPtr) { const SCEV *OrigSCEV = SE->getSCEV(Ptr); // If there is an entry in the map return the SCEV of the pointer with the // symbolic stride replaced by one. ValueToValueMap::const_iterator SI = PtrToStride.find(OrigPtr ? OrigPtr : Ptr); if (SI != PtrToStride.end()) { Value *StrideVal = SI->second; // Strip casts. StrideVal = stripIntegerCast(StrideVal); // Replace symbolic stride by one. Value *One = ConstantInt::get(StrideVal->getType(), 1); ValueToValueMap RewriteMap; RewriteMap[StrideVal] = One; const SCEV *ByOne = SCEVParameterRewriter::rewrite(OrigSCEV, *SE, RewriteMap, true); DEBUG(dbgs() << "LAA: Replacing SCEV: " << *OrigSCEV << " by: " << *ByOne << "\n"); return ByOne; } // Otherwise, just return the SCEV of the original pointer. return SE->getSCEV(Ptr); } void RuntimePointerChecking::insert(Loop *Lp, Value *Ptr, bool WritePtr, unsigned DepSetId, unsigned ASId, const ValueToValueMap &Strides) { // Get the stride replaced scev. const SCEV *Sc = replaceSymbolicStrideSCEV(SE, Strides, Ptr); const SCEVAddRecExpr *AR = dyn_cast(Sc); assert(AR && "Invalid addrec expression"); const SCEV *Ex = SE->getBackedgeTakenCount(Lp); const SCEV *ScEnd = AR->evaluateAtIteration(Ex, *SE); Pointers.emplace_back(Ptr, AR->getStart(), ScEnd, WritePtr, DepSetId, ASId, Sc); } bool RuntimePointerChecking::needsChecking( const CheckingPtrGroup &M, const CheckingPtrGroup &N, const SmallVectorImpl *PtrPartition) const { for (unsigned I = 0, EI = M.Members.size(); EI != I; ++I) for (unsigned J = 0, EJ = N.Members.size(); EJ != J; ++J) if (needsChecking(M.Members[I], N.Members[J], PtrPartition)) return true; return false; } /// Compare \p I and \p J and return the minimum. /// Return nullptr in case we couldn't find an answer. static const SCEV *getMinFromExprs(const SCEV *I, const SCEV *J, ScalarEvolution *SE) { const SCEV *Diff = SE->getMinusSCEV(J, I); const SCEVConstant *C = dyn_cast(Diff); if (!C) return nullptr; if (C->getValue()->isNegative()) return J; return I; } bool RuntimePointerChecking::CheckingPtrGroup::addPointer(unsigned Index) { const SCEV *Start = RtCheck.Pointers[Index].Start; const SCEV *End = RtCheck.Pointers[Index].End; // Compare the starts and ends with the known minimum and maximum // of this set. We need to know how we compare against the min/max // of the set in order to be able to emit memchecks. const SCEV *Min0 = getMinFromExprs(Start, Low, RtCheck.SE); if (!Min0) return false; const SCEV *Min1 = getMinFromExprs(End, High, RtCheck.SE); if (!Min1) return false; // Update the low bound expression if we've found a new min value. if (Min0 == Start) Low = Start; // Update the high bound expression if we've found a new max value. if (Min1 != End) High = End; Members.push_back(Index); return true; } void RuntimePointerChecking::groupChecks( MemoryDepChecker::DepCandidates &DepCands, bool UseDependencies) { // We build the groups from dependency candidates equivalence classes // because: // - We know that pointers in the same equivalence class share // the same underlying object and therefore there is a chance // that we can compare pointers // - We wouldn't be able to merge two pointers for which we need // to emit a memcheck. The classes in DepCands are already // conveniently built such that no two pointers in the same // class need checking against each other. // We use the following (greedy) algorithm to construct the groups // For every pointer in the equivalence class: // For each existing group: // - if the difference between this pointer and the min/max bounds // of the group is a constant, then make the pointer part of the // group and update the min/max bounds of that group as required. CheckingGroups.clear(); // If we don't have the dependency partitions, construct a new // checking pointer group for each pointer. if (!UseDependencies) { for (unsigned I = 0; I < Pointers.size(); ++I) CheckingGroups.push_back(CheckingPtrGroup(I, *this)); return; } unsigned TotalComparisons = 0; DenseMap PositionMap; for (unsigned Index = 0; Index < Pointers.size(); ++Index) PositionMap[Pointers[Index].PointerValue] = Index; // We need to keep track of what pointers we've already seen so we // don't process them twice. SmallSet Seen; // Go through all equivalence classes, get the the "pointer check groups" // and add them to the overall solution. We use the order in which accesses // appear in 'Pointers' to enforce determinism. for (unsigned I = 0; I < Pointers.size(); ++I) { // We've seen this pointer before, and therefore already processed // its equivalence class. if (Seen.count(I)) continue; MemoryDepChecker::MemAccessInfo Access(Pointers[I].PointerValue, Pointers[I].IsWritePtr); SmallVector Groups; auto LeaderI = DepCands.findValue(DepCands.getLeaderValue(Access)); // Because DepCands is constructed by visiting accesses in the order in // which they appear in alias sets (which is deterministic) and the // iteration order within an equivalence class member is only dependent on // the order in which unions and insertions are performed on the // equivalence class, the iteration order is deterministic. for (auto MI = DepCands.member_begin(LeaderI), ME = DepCands.member_end(); MI != ME; ++MI) { unsigned Pointer = PositionMap[MI->getPointer()]; bool Merged = false; // Mark this pointer as seen. Seen.insert(Pointer); // Go through all the existing sets and see if we can find one // which can include this pointer. for (CheckingPtrGroup &Group : Groups) { // Don't perform more than a certain amount of comparisons. // This should limit the cost of grouping the pointers to something // reasonable. If we do end up hitting this threshold, the algorithm // will create separate groups for all remaining pointers. if (TotalComparisons > MemoryCheckMergeThreshold) break; TotalComparisons++; if (Group.addPointer(Pointer)) { Merged = true; break; } } if (!Merged) // We couldn't add this pointer to any existing set or the threshold // for the number of comparisons has been reached. Create a new group // to hold the current pointer. Groups.push_back(CheckingPtrGroup(Pointer, *this)); } // We've computed the grouped checks for this partition. // Save the results and continue with the next one. std::copy(Groups.begin(), Groups.end(), std::back_inserter(CheckingGroups)); } } bool RuntimePointerChecking::needsChecking( unsigned I, unsigned J, const SmallVectorImpl *PtrPartition) const { const PointerInfo &PointerI = Pointers[I]; const PointerInfo &PointerJ = Pointers[J]; // No need to check if two readonly pointers intersect. if (!PointerI.IsWritePtr && !PointerJ.IsWritePtr) return false; // Only need to check pointers between two different dependency sets. if (PointerI.DependencySetId == PointerJ.DependencySetId) return false; // Only need to check pointers in the same alias set. if (PointerI.AliasSetId != PointerJ.AliasSetId) return false; // If PtrPartition is set omit checks between pointers of the same partition. // Partition number -1 means that the pointer is used in multiple partitions. // In this case we can't omit the check. if (PtrPartition && (*PtrPartition)[I] != -1 && (*PtrPartition)[I] == (*PtrPartition)[J]) return false; return true; } void RuntimePointerChecking::print( raw_ostream &OS, unsigned Depth, const SmallVectorImpl *PtrPartition) const { OS.indent(Depth) << "Run-time memory checks:\n"; unsigned N = 0; for (unsigned I = 0; I < CheckingGroups.size(); ++I) for (unsigned J = I + 1; J < CheckingGroups.size(); ++J) if (needsChecking(CheckingGroups[I], CheckingGroups[J], PtrPartition)) { OS.indent(Depth) << "Check " << N++ << ":\n"; OS.indent(Depth + 2) << "Comparing group " << I << ":\n"; for (unsigned K = 0; K < CheckingGroups[I].Members.size(); ++K) { OS.indent(Depth + 2) << *Pointers[CheckingGroups[I].Members[K]].PointerValue << "\n"; if (PtrPartition) OS << " (Partition: " << (*PtrPartition)[CheckingGroups[I].Members[K]] << ")" << "\n"; } OS.indent(Depth + 2) << "Against group " << J << ":\n"; for (unsigned K = 0; K < CheckingGroups[J].Members.size(); ++K) { OS.indent(Depth + 2) << *Pointers[CheckingGroups[J].Members[K]].PointerValue << "\n"; if (PtrPartition) OS << " (Partition: " << (*PtrPartition)[CheckingGroups[J].Members[K]] << ")" << "\n"; } } OS.indent(Depth) << "Grouped accesses:\n"; for (unsigned I = 0; I < CheckingGroups.size(); ++I) { OS.indent(Depth + 2) << "Group " << I << ":\n"; OS.indent(Depth + 4) << "(Low: " << *CheckingGroups[I].Low << " High: " << *CheckingGroups[I].High << ")\n"; for (unsigned J = 0; J < CheckingGroups[I].Members.size(); ++J) { OS.indent(Depth + 6) << "Member: " << *Pointers[CheckingGroups[I].Members[J]].Expr << "\n"; } } } unsigned RuntimePointerChecking::getNumberOfChecks( const SmallVectorImpl *PtrPartition) const { unsigned NumPartitions = CheckingGroups.size(); unsigned CheckCount = 0; for (unsigned I = 0; I < NumPartitions; ++I) for (unsigned J = I + 1; J < NumPartitions; ++J) if (needsChecking(CheckingGroups[I], CheckingGroups[J], PtrPartition)) CheckCount++; return CheckCount; } bool RuntimePointerChecking::needsAnyChecking( const SmallVectorImpl *PtrPartition) const { unsigned NumPointers = Pointers.size(); for (unsigned I = 0; I < NumPointers; ++I) for (unsigned J = I + 1; J < NumPointers; ++J) if (needsChecking(I, J, PtrPartition)) return true; return false; } namespace { /// \brief Analyses memory accesses in a loop. /// /// Checks whether run time pointer checks are needed and builds sets for data /// dependence checking. class AccessAnalysis { public: /// \brief Read or write access location. typedef PointerIntPair MemAccessInfo; typedef SmallPtrSet MemAccessInfoSet; AccessAnalysis(const DataLayout &Dl, AliasAnalysis *AA, LoopInfo *LI, MemoryDepChecker::DepCandidates &DA) : DL(Dl), AST(*AA), LI(LI), DepCands(DA), IsRTCheckAnalysisNeeded(false) {} /// \brief Register a load and whether it is only read from. void addLoad(MemoryLocation &Loc, bool IsReadOnly) { Value *Ptr = const_cast(Loc.Ptr); AST.add(Ptr, MemoryLocation::UnknownSize, Loc.AATags); Accesses.insert(MemAccessInfo(Ptr, false)); if (IsReadOnly) ReadOnlyPtr.insert(Ptr); } /// \brief Register a store. void addStore(MemoryLocation &Loc) { Value *Ptr = const_cast(Loc.Ptr); AST.add(Ptr, MemoryLocation::UnknownSize, Loc.AATags); Accesses.insert(MemAccessInfo(Ptr, true)); } /// \brief Check whether we can check the pointers at runtime for /// non-intersection. /// /// Returns true if we need no check or if we do and we can generate them /// (i.e. the pointers have computable bounds). bool canCheckPtrAtRT(RuntimePointerChecking &RtCheck, ScalarEvolution *SE, Loop *TheLoop, const ValueToValueMap &Strides, bool ShouldCheckStride = false); /// \brief Goes over all memory accesses, checks whether a RT check is needed /// and builds sets of dependent accesses. void buildDependenceSets() { processMemAccesses(); } /// \brief Initial processing of memory accesses determined that we need to /// perform dependency checking. /// /// Note that this can later be cleared if we retry memcheck analysis without /// dependency checking (i.e. ShouldRetryWithRuntimeCheck). bool isDependencyCheckNeeded() { return !CheckDeps.empty(); } /// We decided that no dependence analysis would be used. Reset the state. void resetDepChecks(MemoryDepChecker &DepChecker) { CheckDeps.clear(); DepChecker.clearInterestingDependences(); } MemAccessInfoSet &getDependenciesToCheck() { return CheckDeps; } private: typedef SetVector PtrAccessSet; /// \brief Go over all memory access and check whether runtime pointer checks /// are needed and build sets of dependency check candidates. void processMemAccesses(); /// Set of all accesses. PtrAccessSet Accesses; const DataLayout &DL; /// Set of accesses that need a further dependence check. MemAccessInfoSet CheckDeps; /// Set of pointers that are read only. SmallPtrSet ReadOnlyPtr; /// An alias set tracker to partition the access set by underlying object and //intrinsic property (such as TBAA metadata). AliasSetTracker AST; LoopInfo *LI; /// Sets of potentially dependent accesses - members of one set share an /// underlying pointer. The set "CheckDeps" identfies which sets really need a /// dependence check. MemoryDepChecker::DepCandidates &DepCands; /// \brief Initial processing of memory accesses determined that we may need /// to add memchecks. Perform the analysis to determine the necessary checks. /// /// Note that, this is different from isDependencyCheckNeeded. When we retry /// memcheck analysis without dependency checking /// (i.e. ShouldRetryWithRuntimeCheck), isDependencyCheckNeeded is cleared /// while this remains set if we have potentially dependent accesses. bool IsRTCheckAnalysisNeeded; }; } // end anonymous namespace /// \brief Check whether a pointer can participate in a runtime bounds check. static bool hasComputableBounds(ScalarEvolution *SE, const ValueToValueMap &Strides, Value *Ptr) { const SCEV *PtrScev = replaceSymbolicStrideSCEV(SE, Strides, Ptr); const SCEVAddRecExpr *AR = dyn_cast(PtrScev); if (!AR) return false; return AR->isAffine(); } bool AccessAnalysis::canCheckPtrAtRT(RuntimePointerChecking &RtCheck, ScalarEvolution *SE, Loop *TheLoop, const ValueToValueMap &StridesMap, bool ShouldCheckStride) { // Find pointers with computable bounds. We are going to use this information // to place a runtime bound check. bool CanDoRT = true; bool NeedRTCheck = false; if (!IsRTCheckAnalysisNeeded) return true; bool IsDepCheckNeeded = isDependencyCheckNeeded(); // We assign a consecutive id to access from different alias sets. // Accesses between different groups doesn't need to be checked. unsigned ASId = 1; for (auto &AS : AST) { int NumReadPtrChecks = 0; int NumWritePtrChecks = 0; // We assign consecutive id to access from different dependence sets. // Accesses within the same set don't need a runtime check. unsigned RunningDepId = 1; DenseMap DepSetId; for (auto A : AS) { Value *Ptr = A.getValue(); bool IsWrite = Accesses.count(MemAccessInfo(Ptr, true)); MemAccessInfo Access(Ptr, IsWrite); if (IsWrite) ++NumWritePtrChecks; else ++NumReadPtrChecks; if (hasComputableBounds(SE, StridesMap, Ptr) && // When we run after a failing dependency check we have to make sure // we don't have wrapping pointers. (!ShouldCheckStride || isStridedPtr(SE, Ptr, TheLoop, StridesMap) == 1)) { // The id of the dependence set. unsigned DepId; if (IsDepCheckNeeded) { Value *Leader = DepCands.getLeaderValue(Access).getPointer(); unsigned &LeaderId = DepSetId[Leader]; if (!LeaderId) LeaderId = RunningDepId++; DepId = LeaderId; } else // Each access has its own dependence set. DepId = RunningDepId++; RtCheck.insert(TheLoop, Ptr, IsWrite, DepId, ASId, StridesMap); DEBUG(dbgs() << "LAA: Found a runtime check ptr:" << *Ptr << '\n'); } else { DEBUG(dbgs() << "LAA: Can't find bounds for ptr:" << *Ptr << '\n'); CanDoRT = false; } } // If we have at least two writes or one write and a read then we need to // check them. But there is no need to checks if there is only one // dependence set for this alias set. // // Note that this function computes CanDoRT and NeedRTCheck independently. // For example CanDoRT=false, NeedRTCheck=false means that we have a pointer // for which we couldn't find the bounds but we don't actually need to emit // any checks so it does not matter. if (!(IsDepCheckNeeded && CanDoRT && RunningDepId == 2)) NeedRTCheck |= (NumWritePtrChecks >= 2 || (NumReadPtrChecks >= 1 && NumWritePtrChecks >= 1)); ++ASId; } // If the pointers that we would use for the bounds comparison have different // address spaces, assume the values aren't directly comparable, so we can't // use them for the runtime check. We also have to assume they could // overlap. In the future there should be metadata for whether address spaces // are disjoint. unsigned NumPointers = RtCheck.Pointers.size(); for (unsigned i = 0; i < NumPointers; ++i) { for (unsigned j = i + 1; j < NumPointers; ++j) { // Only need to check pointers between two different dependency sets. if (RtCheck.Pointers[i].DependencySetId == RtCheck.Pointers[j].DependencySetId) continue; // Only need to check pointers in the same alias set. if (RtCheck.Pointers[i].AliasSetId != RtCheck.Pointers[j].AliasSetId) continue; Value *PtrI = RtCheck.Pointers[i].PointerValue; Value *PtrJ = RtCheck.Pointers[j].PointerValue; unsigned ASi = PtrI->getType()->getPointerAddressSpace(); unsigned ASj = PtrJ->getType()->getPointerAddressSpace(); if (ASi != ASj) { DEBUG(dbgs() << "LAA: Runtime check would require comparison between" " different address spaces\n"); return false; } } } if (NeedRTCheck && CanDoRT) RtCheck.groupChecks(DepCands, IsDepCheckNeeded); DEBUG(dbgs() << "LAA: We need to do " << RtCheck.getNumberOfChecks(nullptr) << " pointer comparisons.\n"); RtCheck.Need = NeedRTCheck; bool CanDoRTIfNeeded = !NeedRTCheck || CanDoRT; if (!CanDoRTIfNeeded) RtCheck.reset(); return CanDoRTIfNeeded; } void AccessAnalysis::processMemAccesses() { // We process the set twice: first we process read-write pointers, last we // process read-only pointers. This allows us to skip dependence tests for // read-only pointers. DEBUG(dbgs() << "LAA: Processing memory accesses...\n"); DEBUG(dbgs() << " AST: "; AST.dump()); DEBUG(dbgs() << "LAA: Accesses(" << Accesses.size() << "):\n"); DEBUG({ for (auto A : Accesses) dbgs() << "\t" << *A.getPointer() << " (" << (A.getInt() ? "write" : (ReadOnlyPtr.count(A.getPointer()) ? "read-only" : "read")) << ")\n"; }); // The AliasSetTracker has nicely partitioned our pointers by metadata // compatibility and potential for underlying-object overlap. As a result, we // only need to check for potential pointer dependencies within each alias // set. for (auto &AS : AST) { // Note that both the alias-set tracker and the alias sets themselves used // linked lists internally and so the iteration order here is deterministic // (matching the original instruction order within each set). bool SetHasWrite = false; // Map of pointers to last access encountered. typedef DenseMap UnderlyingObjToAccessMap; UnderlyingObjToAccessMap ObjToLastAccess; // Set of access to check after all writes have been processed. PtrAccessSet DeferredAccesses; // Iterate over each alias set twice, once to process read/write pointers, // and then to process read-only pointers. for (int SetIteration = 0; SetIteration < 2; ++SetIteration) { bool UseDeferred = SetIteration > 0; PtrAccessSet &S = UseDeferred ? DeferredAccesses : Accesses; for (auto AV : AS) { Value *Ptr = AV.getValue(); // For a single memory access in AliasSetTracker, Accesses may contain // both read and write, and they both need to be handled for CheckDeps. for (auto AC : S) { if (AC.getPointer() != Ptr) continue; bool IsWrite = AC.getInt(); // If we're using the deferred access set, then it contains only // reads. bool IsReadOnlyPtr = ReadOnlyPtr.count(Ptr) && !IsWrite; if (UseDeferred && !IsReadOnlyPtr) continue; // Otherwise, the pointer must be in the PtrAccessSet, either as a // read or a write. assert(((IsReadOnlyPtr && UseDeferred) || IsWrite || S.count(MemAccessInfo(Ptr, false))) && "Alias-set pointer not in the access set?"); MemAccessInfo Access(Ptr, IsWrite); DepCands.insert(Access); // Memorize read-only pointers for later processing and skip them in // the first round (they need to be checked after we have seen all // write pointers). Note: we also mark pointer that are not // consecutive as "read-only" pointers (so that we check // "a[b[i]] +="). Hence, we need the second check for "!IsWrite". if (!UseDeferred && IsReadOnlyPtr) { DeferredAccesses.insert(Access); continue; } // If this is a write - check other reads and writes for conflicts. If // this is a read only check other writes for conflicts (but only if // there is no other write to the ptr - this is an optimization to // catch "a[i] = a[i] + " without having to do a dependence check). if ((IsWrite || IsReadOnlyPtr) && SetHasWrite) { CheckDeps.insert(Access); IsRTCheckAnalysisNeeded = true; } if (IsWrite) SetHasWrite = true; // Create sets of pointers connected by a shared alias set and // underlying object. typedef SmallVector ValueVector; ValueVector TempObjects; GetUnderlyingObjects(Ptr, TempObjects, DL, LI); DEBUG(dbgs() << "Underlying objects for pointer " << *Ptr << "\n"); for (Value *UnderlyingObj : TempObjects) { UnderlyingObjToAccessMap::iterator Prev = ObjToLastAccess.find(UnderlyingObj); if (Prev != ObjToLastAccess.end()) DepCands.unionSets(Access, Prev->second); ObjToLastAccess[UnderlyingObj] = Access; DEBUG(dbgs() << " " << *UnderlyingObj << "\n"); } } } } } } static bool isInBoundsGep(Value *Ptr) { if (GetElementPtrInst *GEP = dyn_cast(Ptr)) return GEP->isInBounds(); return false; } /// \brief Return true if an AddRec pointer \p Ptr is unsigned non-wrapping, /// i.e. monotonically increasing/decreasing. static bool isNoWrapAddRec(Value *Ptr, const SCEVAddRecExpr *AR, ScalarEvolution *SE, const Loop *L) { // FIXME: This should probably only return true for NUW. if (AR->getNoWrapFlags(SCEV::NoWrapMask)) return true; // Scalar evolution does not propagate the non-wrapping flags to values that // are derived from a non-wrapping induction variable because non-wrapping // could be flow-sensitive. // // Look through the potentially overflowing instruction to try to prove // non-wrapping for the *specific* value of Ptr. // The arithmetic implied by an inbounds GEP can't overflow. auto *GEP = dyn_cast(Ptr); if (!GEP || !GEP->isInBounds()) return false; // Make sure there is only one non-const index and analyze that. Value *NonConstIndex = nullptr; for (auto Index = GEP->idx_begin(); Index != GEP->idx_end(); ++Index) if (!isa(*Index)) { if (NonConstIndex) return false; NonConstIndex = *Index; } if (!NonConstIndex) // The recurrence is on the pointer, ignore for now. return false; // The index in GEP is signed. It is non-wrapping if it's derived from a NSW // AddRec using a NSW operation. if (auto *OBO = dyn_cast(NonConstIndex)) if (OBO->hasNoSignedWrap() && // Assume constant for other the operand so that the AddRec can be // easily found. isa(OBO->getOperand(1))) { auto *OpScev = SE->getSCEV(OBO->getOperand(0)); if (auto *OpAR = dyn_cast(OpScev)) return OpAR->getLoop() == L && OpAR->getNoWrapFlags(SCEV::FlagNSW); } return false; } /// \brief Check whether the access through \p Ptr has a constant stride. int llvm::isStridedPtr(ScalarEvolution *SE, Value *Ptr, const Loop *Lp, const ValueToValueMap &StridesMap) { const Type *Ty = Ptr->getType(); assert(Ty->isPointerTy() && "Unexpected non-ptr"); // Make sure that the pointer does not point to aggregate types. const PointerType *PtrTy = cast(Ty); if (PtrTy->getElementType()->isAggregateType()) { DEBUG(dbgs() << "LAA: Bad stride - Not a pointer to a scalar type" << *Ptr << "\n"); return 0; } const SCEV *PtrScev = replaceSymbolicStrideSCEV(SE, StridesMap, Ptr); const SCEVAddRecExpr *AR = dyn_cast(PtrScev); if (!AR) { DEBUG(dbgs() << "LAA: Bad stride - Not an AddRecExpr pointer " << *Ptr << " SCEV: " << *PtrScev << "\n"); return 0; } // The accesss function must stride over the innermost loop. if (Lp != AR->getLoop()) { DEBUG(dbgs() << "LAA: Bad stride - Not striding over innermost loop " << *Ptr << " SCEV: " << *PtrScev << "\n"); } // The address calculation must not wrap. Otherwise, a dependence could be // inverted. // An inbounds getelementptr that is a AddRec with a unit stride // cannot wrap per definition. The unit stride requirement is checked later. // An getelementptr without an inbounds attribute and unit stride would have // to access the pointer value "0" which is undefined behavior in address // space 0, therefore we can also vectorize this case. bool IsInBoundsGEP = isInBoundsGep(Ptr); bool IsNoWrapAddRec = isNoWrapAddRec(Ptr, AR, SE, Lp); bool IsInAddressSpaceZero = PtrTy->getAddressSpace() == 0; if (!IsNoWrapAddRec && !IsInBoundsGEP && !IsInAddressSpaceZero) { DEBUG(dbgs() << "LAA: Bad stride - Pointer may wrap in the address space " << *Ptr << " SCEV: " << *PtrScev << "\n"); return 0; } // Check the step is constant. const SCEV *Step = AR->getStepRecurrence(*SE); // Calculate the pointer stride and check if it is constant. const SCEVConstant *C = dyn_cast(Step); if (!C) { DEBUG(dbgs() << "LAA: Bad stride - Not a constant strided " << *Ptr << " SCEV: " << *PtrScev << "\n"); return 0; } auto &DL = Lp->getHeader()->getModule()->getDataLayout(); int64_t Size = DL.getTypeAllocSize(PtrTy->getElementType()); const APInt &APStepVal = C->getValue()->getValue(); // Huge step value - give up. if (APStepVal.getBitWidth() > 64) return 0; int64_t StepVal = APStepVal.getSExtValue(); // Strided access. int64_t Stride = StepVal / Size; int64_t Rem = StepVal % Size; if (Rem) return 0; // If the SCEV could wrap but we have an inbounds gep with a unit stride we // know we can't "wrap around the address space". In case of address space // zero we know that this won't happen without triggering undefined behavior. if (!IsNoWrapAddRec && (IsInBoundsGEP || IsInAddressSpaceZero) && Stride != 1 && Stride != -1) return 0; return Stride; } bool MemoryDepChecker::Dependence::isSafeForVectorization(DepType Type) { switch (Type) { case NoDep: case Forward: case BackwardVectorizable: return true; case Unknown: case ForwardButPreventsForwarding: case Backward: case BackwardVectorizableButPreventsForwarding: return false; } llvm_unreachable("unexpected DepType!"); } bool MemoryDepChecker::Dependence::isInterestingDependence(DepType Type) { switch (Type) { case NoDep: case Forward: return false; case BackwardVectorizable: case Unknown: case ForwardButPreventsForwarding: case Backward: case BackwardVectorizableButPreventsForwarding: return true; } llvm_unreachable("unexpected DepType!"); } bool MemoryDepChecker::Dependence::isPossiblyBackward() const { switch (Type) { case NoDep: case Forward: case ForwardButPreventsForwarding: return false; case Unknown: case BackwardVectorizable: case Backward: case BackwardVectorizableButPreventsForwarding: return true; } llvm_unreachable("unexpected DepType!"); } bool MemoryDepChecker::couldPreventStoreLoadForward(unsigned Distance, unsigned TypeByteSize) { // If loads occur at a distance that is not a multiple of a feasible vector // factor store-load forwarding does not take place. // Positive dependences might cause troubles because vectorizing them might // prevent store-load forwarding making vectorized code run a lot slower. // a[i] = a[i-3] ^ a[i-8]; // The stores to a[i:i+1] don't align with the stores to a[i-3:i-2] and // hence on your typical architecture store-load forwarding does not take // place. Vectorizing in such cases does not make sense. // Store-load forwarding distance. const unsigned NumCyclesForStoreLoadThroughMemory = 8*TypeByteSize; // Maximum vector factor. unsigned MaxVFWithoutSLForwardIssues = VectorizerParams::MaxVectorWidth * TypeByteSize; if(MaxSafeDepDistBytes < MaxVFWithoutSLForwardIssues) MaxVFWithoutSLForwardIssues = MaxSafeDepDistBytes; for (unsigned vf = 2*TypeByteSize; vf <= MaxVFWithoutSLForwardIssues; vf *= 2) { if (Distance % vf && Distance / vf < NumCyclesForStoreLoadThroughMemory) { MaxVFWithoutSLForwardIssues = (vf >>=1); break; } } if (MaxVFWithoutSLForwardIssues< 2*TypeByteSize) { DEBUG(dbgs() << "LAA: Distance " << Distance << " that could cause a store-load forwarding conflict\n"); return true; } if (MaxVFWithoutSLForwardIssues < MaxSafeDepDistBytes && MaxVFWithoutSLForwardIssues != VectorizerParams::MaxVectorWidth * TypeByteSize) MaxSafeDepDistBytes = MaxVFWithoutSLForwardIssues; return false; } /// \brief Check the dependence for two accesses with the same stride \p Stride. /// \p Distance is the positive distance and \p TypeByteSize is type size in /// bytes. /// /// \returns true if they are independent. static bool areStridedAccessesIndependent(unsigned Distance, unsigned Stride, unsigned TypeByteSize) { assert(Stride > 1 && "The stride must be greater than 1"); assert(TypeByteSize > 0 && "The type size in byte must be non-zero"); assert(Distance > 0 && "The distance must be non-zero"); // Skip if the distance is not multiple of type byte size. if (Distance % TypeByteSize) return false; unsigned ScaledDist = Distance / TypeByteSize; // No dependence if the scaled distance is not multiple of the stride. // E.g. // for (i = 0; i < 1024 ; i += 4) // A[i+2] = A[i] + 1; // // Two accesses in memory (scaled distance is 2, stride is 4): // | A[0] | | | | A[4] | | | | // | | | A[2] | | | | A[6] | | // // E.g. // for (i = 0; i < 1024 ; i += 3) // A[i+4] = A[i] + 1; // // Two accesses in memory (scaled distance is 4, stride is 3): // | A[0] | | | A[3] | | | A[6] | | | // | | | | | A[4] | | | A[7] | | return ScaledDist % Stride; } MemoryDepChecker::Dependence::DepType MemoryDepChecker::isDependent(const MemAccessInfo &A, unsigned AIdx, const MemAccessInfo &B, unsigned BIdx, const ValueToValueMap &Strides) { assert (AIdx < BIdx && "Must pass arguments in program order"); Value *APtr = A.getPointer(); Value *BPtr = B.getPointer(); bool AIsWrite = A.getInt(); bool BIsWrite = B.getInt(); // Two reads are independent. if (!AIsWrite && !BIsWrite) return Dependence::NoDep; // We cannot check pointers in different address spaces. if (APtr->getType()->getPointerAddressSpace() != BPtr->getType()->getPointerAddressSpace()) return Dependence::Unknown; const SCEV *AScev = replaceSymbolicStrideSCEV(SE, Strides, APtr); const SCEV *BScev = replaceSymbolicStrideSCEV(SE, Strides, BPtr); int StrideAPtr = isStridedPtr(SE, APtr, InnermostLoop, Strides); int StrideBPtr = isStridedPtr(SE, BPtr, InnermostLoop, Strides); const SCEV *Src = AScev; const SCEV *Sink = BScev; // If the induction step is negative we have to invert source and sink of the // dependence. if (StrideAPtr < 0) { //Src = BScev; //Sink = AScev; std::swap(APtr, BPtr); std::swap(Src, Sink); std::swap(AIsWrite, BIsWrite); std::swap(AIdx, BIdx); std::swap(StrideAPtr, StrideBPtr); } const SCEV *Dist = SE->getMinusSCEV(Sink, Src); DEBUG(dbgs() << "LAA: Src Scev: " << *Src << "Sink Scev: " << *Sink << "(Induction step: " << StrideAPtr << ")\n"); DEBUG(dbgs() << "LAA: Distance for " << *InstMap[AIdx] << " to " << *InstMap[BIdx] << ": " << *Dist << "\n"); // Need accesses with constant stride. We don't want to vectorize // "A[B[i]] += ..." and similar code or pointer arithmetic that could wrap in // the address space. if (!StrideAPtr || !StrideBPtr || StrideAPtr != StrideBPtr){ DEBUG(dbgs() << "Pointer access with non-constant stride\n"); return Dependence::Unknown; } const SCEVConstant *C = dyn_cast(Dist); if (!C) { DEBUG(dbgs() << "LAA: Dependence because of non-constant distance\n"); ShouldRetryWithRuntimeCheck = true; return Dependence::Unknown; } Type *ATy = APtr->getType()->getPointerElementType(); Type *BTy = BPtr->getType()->getPointerElementType(); auto &DL = InnermostLoop->getHeader()->getModule()->getDataLayout(); unsigned TypeByteSize = DL.getTypeAllocSize(ATy); // Negative distances are not plausible dependencies. const APInt &Val = C->getValue()->getValue(); if (Val.isNegative()) { bool IsTrueDataDependence = (AIsWrite && !BIsWrite); if (IsTrueDataDependence && (couldPreventStoreLoadForward(Val.abs().getZExtValue(), TypeByteSize) || ATy != BTy)) return Dependence::ForwardButPreventsForwarding; DEBUG(dbgs() << "LAA: Dependence is negative: NoDep\n"); return Dependence::Forward; } // Write to the same location with the same size. // Could be improved to assert type sizes are the same (i32 == float, etc). if (Val == 0) { if (ATy == BTy) return Dependence::NoDep; DEBUG(dbgs() << "LAA: Zero dependence difference but different types\n"); return Dependence::Unknown; } assert(Val.isStrictlyPositive() && "Expect a positive value"); if (ATy != BTy) { DEBUG(dbgs() << "LAA: ReadWrite-Write positive dependency with different types\n"); return Dependence::Unknown; } unsigned Distance = (unsigned) Val.getZExtValue(); unsigned Stride = std::abs(StrideAPtr); if (Stride > 1 && areStridedAccessesIndependent(Distance, Stride, TypeByteSize)) { DEBUG(dbgs() << "LAA: Strided accesses are independent\n"); return Dependence::NoDep; } // Bail out early if passed-in parameters make vectorization not feasible. unsigned ForcedFactor = (VectorizerParams::VectorizationFactor ? VectorizerParams::VectorizationFactor : 1); unsigned ForcedUnroll = (VectorizerParams::VectorizationInterleave ? VectorizerParams::VectorizationInterleave : 1); // The minimum number of iterations for a vectorized/unrolled version. unsigned MinNumIter = std::max(ForcedFactor * ForcedUnroll, 2U); // It's not vectorizable if the distance is smaller than the minimum distance // needed for a vectroized/unrolled version. Vectorizing one iteration in // front needs TypeByteSize * Stride. Vectorizing the last iteration needs // TypeByteSize (No need to plus the last gap distance). // // E.g. Assume one char is 1 byte in memory and one int is 4 bytes. // foo(int *A) { // int *B = (int *)((char *)A + 14); // for (i = 0 ; i < 1024 ; i += 2) // B[i] = A[i] + 1; // } // // Two accesses in memory (stride is 2): // | A[0] | | A[2] | | A[4] | | A[6] | | // | B[0] | | B[2] | | B[4] | // // Distance needs for vectorizing iterations except the last iteration: // 4 * 2 * (MinNumIter - 1). Distance needs for the last iteration: 4. // So the minimum distance needed is: 4 * 2 * (MinNumIter - 1) + 4. // // If MinNumIter is 2, it is vectorizable as the minimum distance needed is // 12, which is less than distance. // // If MinNumIter is 4 (Say if a user forces the vectorization factor to be 4), // the minimum distance needed is 28, which is greater than distance. It is // not safe to do vectorization. unsigned MinDistanceNeeded = TypeByteSize * Stride * (MinNumIter - 1) + TypeByteSize; if (MinDistanceNeeded > Distance) { DEBUG(dbgs() << "LAA: Failure because of positive distance " << Distance << '\n'); return Dependence::Backward; } // Unsafe if the minimum distance needed is greater than max safe distance. if (MinDistanceNeeded > MaxSafeDepDistBytes) { DEBUG(dbgs() << "LAA: Failure because it needs at least " << MinDistanceNeeded << " size in bytes"); return Dependence::Backward; } // Positive distance bigger than max vectorization factor. // FIXME: Should use max factor instead of max distance in bytes, which could // not handle different types. // E.g. Assume one char is 1 byte in memory and one int is 4 bytes. // void foo (int *A, char *B) { // for (unsigned i = 0; i < 1024; i++) { // A[i+2] = A[i] + 1; // B[i+2] = B[i] + 1; // } // } // // This case is currently unsafe according to the max safe distance. If we // analyze the two accesses on array B, the max safe dependence distance // is 2. Then we analyze the accesses on array A, the minimum distance needed // is 8, which is less than 2 and forbidden vectorization, But actually // both A and B could be vectorized by 2 iterations. MaxSafeDepDistBytes = Distance < MaxSafeDepDistBytes ? Distance : MaxSafeDepDistBytes; bool IsTrueDataDependence = (!AIsWrite && BIsWrite); if (IsTrueDataDependence && couldPreventStoreLoadForward(Distance, TypeByteSize)) return Dependence::BackwardVectorizableButPreventsForwarding; DEBUG(dbgs() << "LAA: Positive distance " << Val.getSExtValue() << " with max VF = " << MaxSafeDepDistBytes / (TypeByteSize * Stride) << '\n'); return Dependence::BackwardVectorizable; } bool MemoryDepChecker::areDepsSafe(DepCandidates &AccessSets, MemAccessInfoSet &CheckDeps, const ValueToValueMap &Strides) { MaxSafeDepDistBytes = -1U; while (!CheckDeps.empty()) { MemAccessInfo CurAccess = *CheckDeps.begin(); // Get the relevant memory access set. EquivalenceClasses::iterator I = AccessSets.findValue(AccessSets.getLeaderValue(CurAccess)); // Check accesses within this set. EquivalenceClasses::member_iterator AI, AE; AI = AccessSets.member_begin(I), AE = AccessSets.member_end(); // Check every access pair. while (AI != AE) { CheckDeps.erase(*AI); EquivalenceClasses::member_iterator OI = std::next(AI); while (OI != AE) { // Check every accessing instruction pair in program order. for (std::vector::iterator I1 = Accesses[*AI].begin(), I1E = Accesses[*AI].end(); I1 != I1E; ++I1) for (std::vector::iterator I2 = Accesses[*OI].begin(), I2E = Accesses[*OI].end(); I2 != I2E; ++I2) { auto A = std::make_pair(&*AI, *I1); auto B = std::make_pair(&*OI, *I2); assert(*I1 != *I2); if (*I1 > *I2) std::swap(A, B); Dependence::DepType Type = isDependent(*A.first, A.second, *B.first, B.second, Strides); SafeForVectorization &= Dependence::isSafeForVectorization(Type); // Gather dependences unless we accumulated MaxInterestingDependence // dependences. In that case return as soon as we find the first // unsafe dependence. This puts a limit on this quadratic // algorithm. if (RecordInterestingDependences) { if (Dependence::isInterestingDependence(Type)) InterestingDependences.push_back( Dependence(A.second, B.second, Type)); if (InterestingDependences.size() >= MaxInterestingDependence) { RecordInterestingDependences = false; InterestingDependences.clear(); DEBUG(dbgs() << "Too many dependences, stopped recording\n"); } } if (!RecordInterestingDependences && !SafeForVectorization) return false; } ++OI; } AI++; } } DEBUG(dbgs() << "Total Interesting Dependences: " << InterestingDependences.size() << "\n"); return SafeForVectorization; } SmallVector MemoryDepChecker::getInstructionsForAccess(Value *Ptr, bool isWrite) const { MemAccessInfo Access(Ptr, isWrite); auto &IndexVector = Accesses.find(Access)->second; SmallVector Insts; std::transform(IndexVector.begin(), IndexVector.end(), std::back_inserter(Insts), [&](unsigned Idx) { return this->InstMap[Idx]; }); return Insts; } const char *MemoryDepChecker::Dependence::DepName[] = { "NoDep", "Unknown", "Forward", "ForwardButPreventsForwarding", "Backward", "BackwardVectorizable", "BackwardVectorizableButPreventsForwarding"}; void MemoryDepChecker::Dependence::print( raw_ostream &OS, unsigned Depth, const SmallVectorImpl &Instrs) const { OS.indent(Depth) << DepName[Type] << ":\n"; OS.indent(Depth + 2) << *Instrs[Source] << " -> \n"; OS.indent(Depth + 2) << *Instrs[Destination] << "\n"; } bool LoopAccessInfo::canAnalyzeLoop() { // We need to have a loop header. DEBUG(dbgs() << "LAA: Found a loop: " << TheLoop->getHeader()->getName() << '\n'); // We can only analyze innermost loops. if (!TheLoop->empty()) { DEBUG(dbgs() << "LAA: loop is not the innermost loop\n"); emitAnalysis(LoopAccessReport() << "loop is not the innermost loop"); return false; } // We must have a single backedge. if (TheLoop->getNumBackEdges() != 1) { DEBUG(dbgs() << "LAA: loop control flow is not understood by analyzer\n"); emitAnalysis( LoopAccessReport() << "loop control flow is not understood by analyzer"); return false; } // We must have a single exiting block. if (!TheLoop->getExitingBlock()) { DEBUG(dbgs() << "LAA: loop control flow is not understood by analyzer\n"); emitAnalysis( LoopAccessReport() << "loop control flow is not understood by analyzer"); return false; } // We only handle bottom-tested loops, i.e. loop in which the condition is // checked at the end of each iteration. With that we can assume that all // instructions in the loop are executed the same number of times. if (TheLoop->getExitingBlock() != TheLoop->getLoopLatch()) { DEBUG(dbgs() << "LAA: loop control flow is not understood by analyzer\n"); emitAnalysis( LoopAccessReport() << "loop control flow is not understood by analyzer"); return false; } // ScalarEvolution needs to be able to find the exit count. const SCEV *ExitCount = SE->getBackedgeTakenCount(TheLoop); if (ExitCount == SE->getCouldNotCompute()) { emitAnalysis(LoopAccessReport() << "could not determine number of loop iterations"); DEBUG(dbgs() << "LAA: SCEV could not compute the loop exit count.\n"); return false; } return true; } void LoopAccessInfo::analyzeLoop(const ValueToValueMap &Strides) { typedef SmallVector ValueVector; typedef SmallPtrSet ValueSet; // Holds the Load and Store *instructions*. ValueVector Loads; ValueVector Stores; // Holds all the different accesses in the loop. unsigned NumReads = 0; unsigned NumReadWrites = 0; PtrRtChecking.Pointers.clear(); PtrRtChecking.Need = false; const bool IsAnnotatedParallel = TheLoop->isAnnotatedParallel(); // For each block. for (Loop::block_iterator bb = TheLoop->block_begin(), be = TheLoop->block_end(); bb != be; ++bb) { // Scan the BB and collect legal loads and stores. for (BasicBlock::iterator it = (*bb)->begin(), e = (*bb)->end(); it != e; ++it) { // If this is a load, save it. If this instruction can read from memory // but is not a load, then we quit. Notice that we don't handle function // calls that read or write. if (it->mayReadFromMemory()) { // Many math library functions read the rounding mode. We will only // vectorize a loop if it contains known function calls that don't set // the flag. Therefore, it is safe to ignore this read from memory. CallInst *Call = dyn_cast(it); if (Call && getIntrinsicIDForCall(Call, TLI)) continue; // If the function has an explicit vectorized counterpart, we can safely // assume that it can be vectorized. if (Call && !Call->isNoBuiltin() && Call->getCalledFunction() && TLI->isFunctionVectorizable(Call->getCalledFunction()->getName())) continue; LoadInst *Ld = dyn_cast(it); if (!Ld || (!Ld->isSimple() && !IsAnnotatedParallel)) { emitAnalysis(LoopAccessReport(Ld) << "read with atomic ordering or volatile read"); DEBUG(dbgs() << "LAA: Found a non-simple load.\n"); CanVecMem = false; return; } NumLoads++; Loads.push_back(Ld); DepChecker.addAccess(Ld); continue; } // Save 'store' instructions. Abort if other instructions write to memory. if (it->mayWriteToMemory()) { StoreInst *St = dyn_cast(it); if (!St) { emitAnalysis(LoopAccessReport(it) << "instruction cannot be vectorized"); CanVecMem = false; return; } if (!St->isSimple() && !IsAnnotatedParallel) { emitAnalysis(LoopAccessReport(St) << "write with atomic ordering or volatile write"); DEBUG(dbgs() << "LAA: Found a non-simple store.\n"); CanVecMem = false; return; } NumStores++; Stores.push_back(St); DepChecker.addAccess(St); } } // Next instr. } // Next block. // Now we have two lists that hold the loads and the stores. // Next, we find the pointers that they use. // Check if we see any stores. If there are no stores, then we don't // care if the pointers are *restrict*. if (!Stores.size()) { DEBUG(dbgs() << "LAA: Found a read-only loop!\n"); CanVecMem = true; return; } MemoryDepChecker::DepCandidates DependentAccesses; AccessAnalysis Accesses(TheLoop->getHeader()->getModule()->getDataLayout(), AA, LI, DependentAccesses); // Holds the analyzed pointers. We don't want to call GetUnderlyingObjects // multiple times on the same object. If the ptr is accessed twice, once // for read and once for write, it will only appear once (on the write // list). This is okay, since we are going to check for conflicts between // writes and between reads and writes, but not between reads and reads. ValueSet Seen; ValueVector::iterator I, IE; for (I = Stores.begin(), IE = Stores.end(); I != IE; ++I) { StoreInst *ST = cast(*I); Value* Ptr = ST->getPointerOperand(); // Check for store to loop invariant address. StoreToLoopInvariantAddress |= isUniform(Ptr); // If we did *not* see this pointer before, insert it to the read-write // list. At this phase it is only a 'write' list. if (Seen.insert(Ptr).second) { ++NumReadWrites; MemoryLocation Loc = MemoryLocation::get(ST); // The TBAA metadata could have a control dependency on the predication // condition, so we cannot rely on it when determining whether or not we // need runtime pointer checks. if (blockNeedsPredication(ST->getParent(), TheLoop, DT)) Loc.AATags.TBAA = nullptr; Accesses.addStore(Loc); } } if (IsAnnotatedParallel) { DEBUG(dbgs() << "LAA: A loop annotated parallel, ignore memory dependency " << "checks.\n"); CanVecMem = true; return; } for (I = Loads.begin(), IE = Loads.end(); I != IE; ++I) { LoadInst *LD = cast(*I); Value* Ptr = LD->getPointerOperand(); // If we did *not* see this pointer before, insert it to the // read list. If we *did* see it before, then it is already in // the read-write list. This allows us to vectorize expressions // such as A[i] += x; Because the address of A[i] is a read-write // pointer. This only works if the index of A[i] is consecutive. // If the address of i is unknown (for example A[B[i]]) then we may // read a few words, modify, and write a few words, and some of the // words may be written to the same address. bool IsReadOnlyPtr = false; if (Seen.insert(Ptr).second || !isStridedPtr(SE, Ptr, TheLoop, Strides)) { ++NumReads; IsReadOnlyPtr = true; } MemoryLocation Loc = MemoryLocation::get(LD); // The TBAA metadata could have a control dependency on the predication // condition, so we cannot rely on it when determining whether or not we // need runtime pointer checks. if (blockNeedsPredication(LD->getParent(), TheLoop, DT)) Loc.AATags.TBAA = nullptr; Accesses.addLoad(Loc, IsReadOnlyPtr); } // If we write (or read-write) to a single destination and there are no // other reads in this loop then is it safe to vectorize. if (NumReadWrites == 1 && NumReads == 0) { DEBUG(dbgs() << "LAA: Found a write-only loop!\n"); CanVecMem = true; return; } // Build dependence sets and check whether we need a runtime pointer bounds // check. Accesses.buildDependenceSets(); // Find pointers with computable bounds. We are going to use this information // to place a runtime bound check. bool CanDoRTIfNeeded = Accesses.canCheckPtrAtRT(PtrRtChecking, SE, TheLoop, Strides); if (!CanDoRTIfNeeded) { emitAnalysis(LoopAccessReport() << "cannot identify array bounds"); DEBUG(dbgs() << "LAA: We can't vectorize because we can't find " << "the array bounds.\n"); CanVecMem = false; return; } DEBUG(dbgs() << "LAA: We can perform a memory runtime check if needed.\n"); CanVecMem = true; if (Accesses.isDependencyCheckNeeded()) { DEBUG(dbgs() << "LAA: Checking memory dependencies\n"); CanVecMem = DepChecker.areDepsSafe( DependentAccesses, Accesses.getDependenciesToCheck(), Strides); MaxSafeDepDistBytes = DepChecker.getMaxSafeDepDistBytes(); if (!CanVecMem && DepChecker.shouldRetryWithRuntimeCheck()) { DEBUG(dbgs() << "LAA: Retrying with memory checks\n"); // Clear the dependency checks. We assume they are not needed. Accesses.resetDepChecks(DepChecker); PtrRtChecking.reset(); PtrRtChecking.Need = true; CanDoRTIfNeeded = Accesses.canCheckPtrAtRT(PtrRtChecking, SE, TheLoop, Strides, true); // Check that we found the bounds for the pointer. if (!CanDoRTIfNeeded) { emitAnalysis(LoopAccessReport() << "cannot check memory dependencies at runtime"); DEBUG(dbgs() << "LAA: Can't vectorize with memory checks\n"); CanVecMem = false; return; } CanVecMem = true; } } if (CanVecMem) DEBUG(dbgs() << "LAA: No unsafe dependent memory operations in loop. We" << (PtrRtChecking.Need ? "" : " don't") << " need runtime memory checks.\n"); else { emitAnalysis(LoopAccessReport() << "unsafe dependent memory operations in loop"); DEBUG(dbgs() << "LAA: unsafe dependent memory operations in loop\n"); } } bool LoopAccessInfo::blockNeedsPredication(BasicBlock *BB, Loop *TheLoop, DominatorTree *DT) { assert(TheLoop->contains(BB) && "Unknown block used"); // Blocks that do not dominate the latch need predication. BasicBlock* Latch = TheLoop->getLoopLatch(); return !DT->dominates(BB, Latch); } void LoopAccessInfo::emitAnalysis(LoopAccessReport &Message) { assert(!Report && "Multiple reports generated"); Report = Message; } bool LoopAccessInfo::isUniform(Value *V) const { return (SE->isLoopInvariant(SE->getSCEV(V), TheLoop)); } // FIXME: this function is currently a duplicate of the one in // LoopVectorize.cpp. static Instruction *getFirstInst(Instruction *FirstInst, Value *V, Instruction *Loc) { if (FirstInst) return FirstInst; if (Instruction *I = dyn_cast(V)) return I->getParent() == Loc->getParent() ? I : nullptr; return nullptr; } std::pair LoopAccessInfo::addRuntimeCheck( Instruction *Loc, const SmallVectorImpl *PtrPartition) const { if (!PtrRtChecking.Need) return std::make_pair(nullptr, nullptr); SmallVector, 2> Starts; SmallVector, 2> Ends; LLVMContext &Ctx = Loc->getContext(); SCEVExpander Exp(*SE, DL, "induction"); Instruction *FirstInst = nullptr; for (unsigned i = 0; i < PtrRtChecking.CheckingGroups.size(); ++i) { const RuntimePointerChecking::CheckingPtrGroup &CG = PtrRtChecking.CheckingGroups[i]; Value *Ptr = PtrRtChecking.Pointers[CG.Members[0]].PointerValue; const SCEV *Sc = SE->getSCEV(Ptr); if (SE->isLoopInvariant(Sc, TheLoop)) { DEBUG(dbgs() << "LAA: Adding RT check for a loop invariant ptr:" << *Ptr << "\n"); Starts.push_back(Ptr); Ends.push_back(Ptr); } else { unsigned AS = Ptr->getType()->getPointerAddressSpace(); // Use this type for pointer arithmetic. Type *PtrArithTy = Type::getInt8PtrTy(Ctx, AS); Value *Start = nullptr, *End = nullptr; DEBUG(dbgs() << "LAA: Adding RT check for range:\n"); Start = Exp.expandCodeFor(CG.Low, PtrArithTy, Loc); End = Exp.expandCodeFor(CG.High, PtrArithTy, Loc); DEBUG(dbgs() << "Start: " << *CG.Low << " End: " << *CG.High << "\n"); Starts.push_back(Start); Ends.push_back(End); } } IRBuilder<> ChkBuilder(Loc); // Our instructions might fold to a constant. Value *MemoryRuntimeCheck = nullptr; for (unsigned i = 0; i < PtrRtChecking.CheckingGroups.size(); ++i) { for (unsigned j = i + 1; j < PtrRtChecking.CheckingGroups.size(); ++j) { const RuntimePointerChecking::CheckingPtrGroup &CGI = PtrRtChecking.CheckingGroups[i]; const RuntimePointerChecking::CheckingPtrGroup &CGJ = PtrRtChecking.CheckingGroups[j]; if (!PtrRtChecking.needsChecking(CGI, CGJ, PtrPartition)) continue; unsigned AS0 = Starts[i]->getType()->getPointerAddressSpace(); unsigned AS1 = Starts[j]->getType()->getPointerAddressSpace(); assert((AS0 == Ends[j]->getType()->getPointerAddressSpace()) && (AS1 == Ends[i]->getType()->getPointerAddressSpace()) && "Trying to bounds check pointers with different address spaces"); Type *PtrArithTy0 = Type::getInt8PtrTy(Ctx, AS0); Type *PtrArithTy1 = Type::getInt8PtrTy(Ctx, AS1); Value *Start0 = ChkBuilder.CreateBitCast(Starts[i], PtrArithTy0, "bc"); Value *Start1 = ChkBuilder.CreateBitCast(Starts[j], PtrArithTy1, "bc"); Value *End0 = ChkBuilder.CreateBitCast(Ends[i], PtrArithTy1, "bc"); Value *End1 = ChkBuilder.CreateBitCast(Ends[j], PtrArithTy0, "bc"); Value *Cmp0 = ChkBuilder.CreateICmpULE(Start0, End1, "bound0"); FirstInst = getFirstInst(FirstInst, Cmp0, Loc); Value *Cmp1 = ChkBuilder.CreateICmpULE(Start1, End0, "bound1"); FirstInst = getFirstInst(FirstInst, Cmp1, Loc); Value *IsConflict = ChkBuilder.CreateAnd(Cmp0, Cmp1, "found.conflict"); FirstInst = getFirstInst(FirstInst, IsConflict, Loc); if (MemoryRuntimeCheck) { IsConflict = ChkBuilder.CreateOr(MemoryRuntimeCheck, IsConflict, "conflict.rdx"); FirstInst = getFirstInst(FirstInst, IsConflict, Loc); } MemoryRuntimeCheck = IsConflict; } } if (!MemoryRuntimeCheck) return std::make_pair(nullptr, nullptr); // We have to do this trickery because the IRBuilder might fold the check to a // constant expression in which case there is no Instruction anchored in a // the block. Instruction *Check = BinaryOperator::CreateAnd(MemoryRuntimeCheck, ConstantInt::getTrue(Ctx)); ChkBuilder.Insert(Check, "memcheck.conflict"); FirstInst = getFirstInst(FirstInst, Check, Loc); return std::make_pair(FirstInst, Check); } LoopAccessInfo::LoopAccessInfo(Loop *L, ScalarEvolution *SE, const DataLayout &DL, const TargetLibraryInfo *TLI, AliasAnalysis *AA, DominatorTree *DT, LoopInfo *LI, const ValueToValueMap &Strides) : PtrRtChecking(SE), DepChecker(SE, L), TheLoop(L), SE(SE), DL(DL), TLI(TLI), AA(AA), DT(DT), LI(LI), NumLoads(0), NumStores(0), MaxSafeDepDistBytes(-1U), CanVecMem(false), StoreToLoopInvariantAddress(false) { if (canAnalyzeLoop()) analyzeLoop(Strides); } void LoopAccessInfo::print(raw_ostream &OS, unsigned Depth) const { if (CanVecMem) { if (PtrRtChecking.Need) OS.indent(Depth) << "Memory dependences are safe with run-time checks\n"; else OS.indent(Depth) << "Memory dependences are safe\n"; } if (Report) OS.indent(Depth) << "Report: " << Report->str() << "\n"; if (auto *InterestingDependences = DepChecker.getInterestingDependences()) { OS.indent(Depth) << "Interesting Dependences:\n"; for (auto &Dep : *InterestingDependences) { Dep.print(OS, Depth + 2, DepChecker.getMemoryInstructions()); OS << "\n"; } } else OS.indent(Depth) << "Too many interesting dependences, not recorded\n"; // List the pair of accesses need run-time checks to prove independence. PtrRtChecking.print(OS, Depth); OS << "\n"; OS.indent(Depth) << "Store to invariant address was " << (StoreToLoopInvariantAddress ? "" : "not ") << "found in loop.\n"; } const LoopAccessInfo & LoopAccessAnalysis::getInfo(Loop *L, const ValueToValueMap &Strides) { auto &LAI = LoopAccessInfoMap[L]; #ifndef NDEBUG assert((!LAI || LAI->NumSymbolicStrides == Strides.size()) && "Symbolic strides changed for loop"); #endif if (!LAI) { const DataLayout &DL = L->getHeader()->getModule()->getDataLayout(); LAI = llvm::make_unique(L, SE, DL, TLI, AA, DT, LI, Strides); #ifndef NDEBUG LAI->NumSymbolicStrides = Strides.size(); #endif } return *LAI.get(); } void LoopAccessAnalysis::print(raw_ostream &OS, const Module *M) const { LoopAccessAnalysis &LAA = *const_cast(this); ValueToValueMap NoSymbolicStrides; for (Loop *TopLevelLoop : *LI) for (Loop *L : depth_first(TopLevelLoop)) { OS.indent(2) << L->getHeader()->getName() << ":\n"; auto &LAI = LAA.getInfo(L, NoSymbolicStrides); LAI.print(OS, 4); } } bool LoopAccessAnalysis::runOnFunction(Function &F) { SE = &getAnalysis(); auto *TLIP = getAnalysisIfAvailable(); TLI = TLIP ? &TLIP->getTLI() : nullptr; AA = &getAnalysis(); DT = &getAnalysis().getDomTree(); LI = &getAnalysis().getLoopInfo(); return false; } void LoopAccessAnalysis::getAnalysisUsage(AnalysisUsage &AU) const { AU.addRequired(); AU.addRequired(); AU.addRequired(); AU.addRequired(); AU.setPreservesAll(); } char LoopAccessAnalysis::ID = 0; static const char laa_name[] = "Loop Access Analysis"; #define LAA_NAME "loop-accesses" INITIALIZE_PASS_BEGIN(LoopAccessAnalysis, LAA_NAME, laa_name, false, true) INITIALIZE_AG_DEPENDENCY(AliasAnalysis) INITIALIZE_PASS_DEPENDENCY(ScalarEvolution) INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass) INITIALIZE_PASS_DEPENDENCY(LoopInfoWrapperPass) INITIALIZE_PASS_END(LoopAccessAnalysis, LAA_NAME, laa_name, false, true) namespace llvm { Pass *createLAAPass() { return new LoopAccessAnalysis(); } }