//===- FuzzerMutate.cpp - Mutate a test input -----------------------------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // Mutate a test input. //===----------------------------------------------------------------------===// #include #include "FuzzerInternal.h" namespace fuzzer { static char FlipRandomBit(char X) { int Bit = rand() % 8; char Mask = 1 << Bit; char R; if (X & (1 << Bit)) R = X & ~Mask; else R = X | Mask; assert(R != X); return R; } static char RandCh() { if (rand() % 2) return rand(); const char *Special = "!*'();:@&=+$,/?%#[]123ABCxyz-`~."; return Special[rand() % (sizeof(Special) - 1)]; } // Mutates Data in place, returns new size. size_t Mutate(uint8_t *Data, size_t Size, size_t MaxSize) { assert(MaxSize > 0); assert(Size <= MaxSize); if (Size == 0) { for (size_t i = 0; i < MaxSize; i++) Data[i] = RandCh(); return MaxSize; } assert(Size > 0); size_t Idx = rand() % Size; switch (rand() % 3) { case 0: if (Size > 1) { // Erase Data[Idx]. memmove(Data + Idx, Data + Idx + 1, Size - Idx - 1); Size = Size - 1; } [[clang::fallthrough]]; case 1: if (Size < MaxSize) { // Insert new value at Data[Idx]. memmove(Data + Idx + 1, Data + Idx, Size - Idx); Data[Idx] = RandCh(); } Data[Idx] = RandCh(); break; case 2: Data[Idx] = FlipRandomBit(Data[Idx]); break; } assert(Size > 0); return Size; } } // namespace fuzzer