/******************************************************************** * AUTHORS: Trevor Hansen * * BEGIN DATE: Jan, 2011 * Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ********************************************************************/ #include "stp/Simplifier/VariablesInExpression.h" namespace stp { VariablesInExpression::VariablesInExpression() { // TODO Auto-generated constructor stub } VariablesInExpression::~VariablesInExpression() { ClearAllTables(); } void VariablesInExpression::insert(const ASTNode& n, Symbols* s) { assert(s != NULL); symbol_graph.insert(std::make_pair(n.GetNodeNum(), s)); } // This builds a reduced version of a graph, where there // is only a new node if the number of non-array SYMBOLS // in the descendents changes. For example (EXTRACT 0 1 n) // will have the same "Symbols" node as n, because // no new symbols are introduced. Symbols* VariablesInExpression::getSymbol(const ASTNode& n) { if (symbol_graph.find(n.GetNodeNum()) != symbol_graph.end()) { return symbol_graph[n.GetNodeNum()]; } Symbols* node; // Note we skip array variables. We never solve for them so // can ignore them. if (n.GetKind() == SYMBOL && n.GetIndexWidth() == 0) { node = new Symbols(n); insert(n, node); return node; } vector children; for (size_t i = 0; i < n.Degree(); i++) { Symbols* v = getSymbol(n[i]); if (!v->empty()) children.push_back(v); } if (children.size() == 1) { // If there is only a single child with a symbol. Then jump to it. node = children.back(); } else node = new Symbols(children); insert(n, node); return node; } // Builds a set of the SYMBOLS that were found under the "term". The symbols are // the union of "found" and // all the sets : TermsAlreadySeen(av[0]) union ... TermsAlreadySeen(av[n])". void VariablesInExpression::VarSeenInTerm(Symbols* term, SymbolPtrSet& visited, ASTNodeSet& found, vector& av) { if (visited.find(term) != visited.end()) { return; } if (term->isLeaf()) { found.insert(term->found); return; } visited.insert(term); SymbolPtrToNode::const_iterator it; if ((it = TermsAlreadySeenMap.find(term)) != TermsAlreadySeenMap.end()) { // We've previously built the set of variables below this "symbols". // It's not added into "found" because its sometimes 70k variables // big, and if there are no other symbols discovered it's a terrible // waste to create a copy of the set. Instead we store (in effect) // a pointer to the set. av.push_back(term); return; } for (vector::const_iterator it = term->children.begin(), itend = term->children.end(); it != itend; it++) { VarSeenInTerm(*it, visited, found, av); } return; } ASTNodeSet* VariablesInExpression::SetofVarsSeenInTerm(Symbols* symbol, bool& destruct) { assert(symbol != NULL); SymbolPtrToNode::iterator it = TermsAlreadySeenMap.find(symbol); if (it != TermsAlreadySeenMap.end()) { destruct = false; return it->second; } SymbolPtrSet visited; ASTNodeSet* symbols = new ASTNodeSet(); vector av; VarSeenInTerm(symbol, visited, *symbols, av); for (size_t i = 0; i < av.size(); i++) { const ASTNodeSet& sym = *TermsAlreadySeenMap.find(av[i])->second; symbols->insert(sym.begin(), sym.end()); } destruct = true; // TermsAlreadySeenMap.insert(make_pair(symbol,symbols)); return symbols; } ASTNodeSet* VariablesInExpression::SetofVarsSeenInTerm(const ASTNode& term, bool& destruct) { getSymbol(term); return SetofVarsSeenInTerm(symbol_graph[term.GetNodeNum()], destruct); } bool VariablesInExpression::VarSeenInTerm(const ASTNode& var, const ASTNode& term) { // This only returns true if we are searching for variables that aren't // arrays. assert(var.GetKind() == SYMBOL && var.GetIndexWidth() == 0); if (term.isConstant()) return false; getSymbol(term); SymbolPtrSet visited; ASTNodeSet* symbols = new ASTNodeSet(); vector av; VarSeenInTerm(symbol_graph[term.GetNodeNum()], visited, *symbols, av); bool result = (symbols->count(var) != 0); // cerr << "visited:" << visited.size() << endl; // cerr << "av:" << av.size() << endl; // cerr << "Term is const" << term.isConstant() << endl; if (visited.size() > 250) // No use caching it, unless we've done some work. { sort(av.begin(), av.end()); // cout << "===" << endl; for (size_t i = 0; i < av.size(); i++) { if (i != 0 && av[i] == av[i - 1]) continue; const ASTNodeSet& sym = *TermsAlreadySeenMap.find(av[i])->second; // cout << "set: " << i << " " << sym.size() << endl; symbols->insert(sym.begin(), sym.end()); } TermsAlreadySeenMap.insert( make_pair(symbol_graph[term.GetNodeNum()], symbols)); // cout << "finish" << symbols->size() << endl; // cout << "===" << endl; result = (symbols->count(var) != 0); } else { const int size = av.size(); for (int i = 0; i < size; i++) { if (result) break; const ASTNodeSet& sym = *TermsAlreadySeenMap.find(av[i])->second; result |= (sym.find(var) != sym.end()); } delete symbols; } return result; } void VariablesInExpression::ClearAllTables() { std::set deleted; for (ASTNodeToNodes::iterator it = symbol_graph.begin(); it != symbol_graph.end(); it++) { if (deleted.find(it->second) == deleted.end()) { deleted.insert(it->second); delete it->second; } } for (SymbolPtrToNode::iterator it = TermsAlreadySeenMap.begin(); it != TermsAlreadySeenMap.end(); it++) delete (it->second); symbol_graph.clear(); TermsAlreadySeenMap.clear(); } }