/**CFile**************************************************************** Copyright (c) The Regents of the University of California. All rights reserved. Permission is hereby granted, without written agreement and without license or royalty fees, to use, copy, modify, and distribute this software and its documentation for any purpose, provided that the above copyright notice and the following two paragraphs appear in all copies of this software. IN NO EVENT SHALL THE UNIVERSITY OF CALIFORNIA BE LIABLE TO ANY PARTY FOR DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF THE UNIVERSITY OF CALIFORNIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. THE UNIVERSITY OF CALIFORNIA SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS ON AN "AS IS" BASIS, AND THE UNIVERSITY OF CALIFORNIA HAS NO OBLIGATION TO PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS. FileName [vecVec.h] SystemName [ABC: Logic synthesis and verification system.] PackageName [Resizable arrays.] Synopsis [Resizable vector of resizable vectors.] Author [Alan Mishchenko] Affiliation [UC Berkeley] Date [Ver. 1.0. Started - June 20, 2005.] Revision [$Id: vecVec.h,v 1.00 2005/06/20 00:00:00 alanmi Exp $] ***********************************************************************/ #ifndef __VEC_VEC_H__ #define __VEC_VEC_H__ //////////////////////////////////////////////////////////////////////// /// INCLUDES /// //////////////////////////////////////////////////////////////////////// #include //////////////////////////////////////////////////////////////////////// /// PARAMETERS /// //////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////// /// BASIC TYPES /// //////////////////////////////////////////////////////////////////////// typedef struct Vec_Vec_t_ Vec_Vec_t; struct Vec_Vec_t_ { int nCap; int nSize; void ** pArray; }; //////////////////////////////////////////////////////////////////////// /// MACRO DEFINITIONS /// //////////////////////////////////////////////////////////////////////// // iterators through levels #define Vec_VecForEachLevel( vGlob, vVec, i ) \ for ( i = 0; (i < Vec_VecSize(vGlob)) && (((vVec) = (Vec_Ptr_t*)Vec_VecEntry(vGlob, i)), 1); i++ ) #define Vec_VecForEachLevelStart( vGlob, vVec, i, LevelStart ) \ for ( i = LevelStart; (i < Vec_VecSize(vGlob)) && (((vVec) = (Vec_Ptr_t*)Vec_VecEntry(vGlob, i)), 1); i++ ) #define Vec_VecForEachLevelStartStop( vGlob, vVec, i, LevelStart, LevelStop ) \ for ( i = LevelStart; (i <= LevelStop) && (((vVec) = (Vec_Ptr_t*)Vec_VecEntry(vGlob, i)), 1); i++ ) #define Vec_VecForEachLevelReverse( vGlob, vVec, i ) \ for ( i = Vec_VecSize(vGlob) - 1; (i >= 0) && (((vVec) = (Vec_Ptr_t*)Vec_VecEntry(vGlob, i)), 1); i-- ) #define Vec_VecForEachLevelReverseStartStop( vGlob, vVec, i, LevelStart, LevelStop ) \ for ( i = LevelStart; (i >= LevelStop) && (((vVec) = (Vec_Ptr_t*)Vec_VecEntry(vGlob, i)), 1); i-- ) // iteratores through entries #define Vec_VecForEachEntry( vGlob, pEntry, i, k ) \ for ( i = 0; i < Vec_VecSize(vGlob); i++ ) \ Vec_PtrForEachEntry( Vec_VecEntry(vGlob, i), pEntry, k ) #define Vec_VecForEachEntryLevel( vGlob, pEntry, i, Level ) \ Vec_PtrForEachEntry( Vec_VecEntry(vGlob, Level), pEntry, i ) #define Vec_VecForEachEntryStart( vGlob, pEntry, i, k, LevelStart ) \ for ( i = LevelStart; i < Vec_VecSize(vGlob); i++ ) \ Vec_PtrForEachEntry( Vec_VecEntry(vGlob, i), pEntry, k ) #define Vec_VecForEachEntryStartStop( vGlob, pEntry, i, k, LevelStart, LevelStop ) \ for ( i = LevelStart; i <= LevelStop; i++ ) \ Vec_PtrForEachEntry( Vec_VecEntry(vGlob, i), pEntry, k ) #define Vec_VecForEachEntryReverse( vGlob, pEntry, i, k ) \ for ( i = 0; i < Vec_VecSize(vGlob); i++ ) \ Vec_PtrForEachEntryReverse( Vec_VecEntry(vGlob, i), pEntry, k ) #define Vec_VecForEachEntryReverseReverse( vGlob, pEntry, i, k ) \ for ( i = Vec_VecSize(vGlob) - 1; i >= 0; i-- ) \ Vec_PtrForEachEntryReverse( Vec_VecEntry(vGlob, i), pEntry, k ) #define Vec_VecForEachEntryReverseStart( vGlob, pEntry, i, k, LevelStart ) \ for ( i = LevelStart; i >= 0; i-- ) \ Vec_PtrForEachEntry( Vec_VecEntry(vGlob, i), pEntry, k ) //////////////////////////////////////////////////////////////////////// /// FUNCTION DEFINITIONS /// //////////////////////////////////////////////////////////////////////// /**Function************************************************************* Synopsis [Allocates a vector with the given capacity.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ static inline Vec_Vec_t * Vec_VecAlloc( int nCap ) { Vec_Vec_t * p; p = ALLOC( Vec_Vec_t, 1 ); if ( nCap > 0 && nCap < 8 ) nCap = 8; p->nSize = 0; p->nCap = nCap; p->pArray = p->nCap? ALLOC( void *, p->nCap ) : NULL; return p; } /**Function************************************************************* Synopsis [Allocates a vector with the given capacity.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ static inline Vec_Vec_t * Vec_VecStart( int nSize ) { Vec_Vec_t * p; int i; p = Vec_VecAlloc( nSize ); for ( i = 0; i < nSize; i++ ) p->pArray[i] = Vec_PtrAlloc( 0 ); p->nSize = nSize; return p; } /**Function************************************************************* Synopsis [Allocates a vector with the given capacity.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ static inline void Vec_VecExpand( Vec_Vec_t * p, int Level ) { int i; if ( p->nSize >= Level + 1 ) return; Vec_PtrGrow( (Vec_Ptr_t *)p, Level + 1 ); for ( i = p->nSize; i <= Level; i++ ) p->pArray[i] = Vec_PtrAlloc( 0 ); p->nSize = Level + 1; } /**Function************************************************************* Synopsis [] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ static inline int Vec_VecSize( Vec_Vec_t * p ) { return p->nSize; } /**Function************************************************************* Synopsis [] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ static inline void * Vec_VecEntry( Vec_Vec_t * p, int i ) { assert( i >= 0 && i < p->nSize ); return p->pArray[i]; } /**Function************************************************************* Synopsis [Frees the vector.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ static inline void Vec_VecFree( Vec_Vec_t * p ) { Vec_Ptr_t * vVec; int i; Vec_VecForEachLevel( p, vVec, i ) Vec_PtrFree( vVec ); Vec_PtrFree( (Vec_Ptr_t *)p ); } /**Function************************************************************* Synopsis [Frees the vector of vectors.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ static inline int Vec_VecSizeSize( Vec_Vec_t * p ) { Vec_Ptr_t * vVec; int i, Counter = 0; Vec_VecForEachLevel( p, vVec, i ) Counter += vVec->nSize; return Counter; } /**Function************************************************************* Synopsis [] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ static inline void Vec_VecClear( Vec_Vec_t * p ) { Vec_Ptr_t * vVec; int i; Vec_VecForEachLevel( p, vVec, i ) Vec_PtrClear( vVec ); } /**Function************************************************************* Synopsis [] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ static inline void Vec_VecPush( Vec_Vec_t * p, int Level, void * Entry ) { if ( p->nSize < Level + 1 ) { int i; Vec_PtrGrow( (Vec_Ptr_t *)p, Level + 1 ); for ( i = p->nSize; i < Level + 1; i++ ) p->pArray[i] = Vec_PtrAlloc( 0 ); p->nSize = Level + 1; } Vec_PtrPush( (Vec_Ptr_t*)p->pArray[Level], Entry ); } /**Function************************************************************* Synopsis [] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ static inline void Vec_VecPushUnique( Vec_Vec_t * p, int Level, void * Entry ) { if ( p->nSize < Level + 1 ) Vec_VecPush( p, Level, Entry ); else Vec_PtrPushUnique( (Vec_Ptr_t*)p->pArray[Level], Entry ); } /**Function************************************************************* Synopsis [Comparison procedure for two arrays.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ static inline int Vec_VecSortCompare1( Vec_Ptr_t ** pp1, Vec_Ptr_t ** pp2 ) { if ( Vec_PtrSize(*pp1) < Vec_PtrSize(*pp2) ) return -1; if ( Vec_PtrSize(*pp1) > Vec_PtrSize(*pp2) ) return 1; return 0; } /**Function************************************************************* Synopsis [Comparison procedure for two integers.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ static inline int Vec_VecSortCompare2( Vec_Ptr_t ** pp1, Vec_Ptr_t ** pp2 ) { if ( Vec_PtrSize(*pp1) > Vec_PtrSize(*pp2) ) return -1; if ( Vec_PtrSize(*pp1) < Vec_PtrSize(*pp2) ) return 1; return 0; } /**Function************************************************************* Synopsis [Sorting the entries by their integer value.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ static inline void Vec_VecSort( Vec_Vec_t * p, int fReverse ) { if ( fReverse ) qsort( (void *)p->pArray, p->nSize, sizeof(void *), (int (*)(const void *, const void *)) Vec_VecSortCompare2 ); else qsort( (void *)p->pArray, p->nSize, sizeof(void *), (int (*)(const void *, const void *)) Vec_VecSortCompare1 ); } #endif //////////////////////////////////////////////////////////////////////// /// END OF FILE /// ////////////////////////////////////////////////////////////////////////